George Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (1, -45, D:1) a +0 dagger (5, 0, D:1) a +0 club (12, -13, D:1) a +0 spear (13, -13, D:1) a +0 hand axe (14, -10, D:1) a +0 club a +0 short sword (17, -22, D:1) a stone (18, -24, D:1) a +0 whip (18, 2, D:1) a +0 club 2 stones (20, -23, D:1) 21 poisoned needles (20, -3, D:1) a stone (20, 1, D:1) 2 stones (22, -19, D:1) a +0 whip (27, -43, D:1) 28 arrows (32, -10, D:1) a +0 halberd (35, -15, D:1) a +0 club (38, -21, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a stone (1, -5, D:2) 23 stones (1, 5, D:2) a +0 halberd (5, 10, D:2) a stone (7, 12, D:2) a stone (8, 13, D:2) a stone (11, 1, D:2) 5 tomahawks (16, 1, D:2) 18 stones (25, 18, D:2) 14 stones (26, 20, D:2) a +0 spear (29, -11, D:2) 16 arrows (31, 36, D:2) 12 stones (38, 42, D:2) a +0 club (43, 40, D:2) 21 stones (51, 24, D:2) a +0 scale mail (52, 23, D:2) a +0 dagger (56, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 hand axe of distortion a +0 dagger a +0 robe a +0 falchion a +0 dagger a cursed -1 short sword (11, 40, D:3) 17 arrows (18, -1, D:3) 18 stones (23, 33, D:3) a +0 short sword a +0 leather armour (35, 10, D:3) a cursed -1 short sword (35, 11, D:3) a -2 ring of evasion (48, 22, D:3) a +0 dagger (50, 28, D:3) a +0 scythe a +0 robe (61, 25, D:3) a +0 dagger (61, 36, D:3) a +3 hunting sling (65, -14, D:3) a +3 quarterstaff of chaos a +0 cloak (67, -13, D:3) a +2 mace of draining Level 4 of the Dungeon (0, 0, D:4) 25 stones (3, -15, D:4) a +0 whip (7, -9, D:4) a +0 leather armour (18, -38, D:4) a +1 antimagic war axe (18, -23, D:4) 19 stones (21, -24, D:4) 14 bolts (24, -10, D:4) a +0 flail (24, -9, D:4) a +0 flail (24, -8, D:4) a +0 short sword (32, -38, D:4) a cursed +0 cloak (32, -28, D:4) a +0 whip (38, -1, D:4) a +0 short sword (41, -14, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (5, 18, D:5) 18 sling bullets (7, 34, D:5) 16 stones (11, 6, D:5) a +0 leather armour a +0 short sword (18, 22, D:5) a +0 leather armour (18, 24, D:5) a +3 ring of dexterity (23, 32, D:5) 12 arrows (31, -2, D:5) a +0 flail (32, -2, D:5) a +0 dagger a +0 robe (32, -1, D:5) a +0 dagger a +0 robe (33, -2, D:5) a +0 hand axe (34, 23, D:5) 22 stones (51, 4, D:5) 28 arrows Level 6 of the Dungeon (0, 0, D:6) 4 arrows (1, 0, D:6) 20 stones (2, -8, D:6) a +0 long sword a cursed +0 club a +0 leather armour a +0 chain mail (3, -2, D:6) a +0 shortbow 23 arrows a +0 hand axe a +0 robe (5, -7, D:6) a +0 dagger a +0 robe (8, 5, D:6) a +0 battleaxe (26, 28, D:6) a +0 shortbow 17 arrows (26, 30, D:6) 2 arrows (26, 31, D:6) 2 arrows (28, 18, D:6) 22 stones (47, 4, D:6) a +0 long sword Level 7 of the Dungeon (11, -16, D:7) a +2 falchion of holy wrath (11, -15, D:7) a +0 dagger a +0 robe (12, -15, D:7) a +0 scale mail a +0 hand axe a +0 ring mail (23, -15, D:7) a +0 shortbow 23 arrows (31, -17, D:7) a +0 giant spiked club (42, -25, D:7) a +0 chain mail a +0 battleaxe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -12, D:8) a +0 ring mail (7, -28, D:8) a +2 great sword a +0 robe (7, -9, D:8) a +0 scimitar (9, -10, D:8) a +0 falchion (11, -26, D:8) a cursed +0 great sword of distortion a +0 robe (12, -30, D:8) the +2 robe of Purpose {*Drain rC- Regen+ Dex+8} It affects your dexterity (+8). It makes you vulnerable to cold. It increases your rate of regeneration. It causes draining when unequipped. (13, -25, D:8) a +0 great sword a cursed +0 robe (13, -6, D:8) a +0 hand axe (14, -28, D:8) a +0 quarterstaff (15, -49, D:8) a +0 flail (15, -48, D:8) a +0 mace (15, -47, D:8) a +0 club a +0 chain mail a +3 dagger of venom a +0 robe (15, -46, D:8) a +0 trident a +0 leather armour (15, -30, D:8) 30 sling bullets (16, 2, D:8) a +0 giant club (17, -34, D:8) a +0 rapier (20, 1, D:8) a +0 flail (25, -17, D:8) 13 arrows (33, -30, D:8) a +0 leather armour (37, -35, D:8) 4 arrows (37, -34, D:8) 2 arrows (37, -32, D:8) 20 stones a +0 animal skin a -2 spear (37, -28, D:8) a +0 leather armour (38, -33, D:8) 5 arrows a +0 shortbow (38, -32, D:8) 2 arrows (39, -33, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) 4 large rocks (1, -2, D:9) a stone (1, -1, D:9) 13 arrows (2, -21, D:9) a +4 longbow (2, -20, D:9) a +6 giant spiked club a +0 robe (2, -2, D:9) a crystal ball of energy (2, 1, D:9) a stone (3, -22, D:9) a +0 war axe (3, -1, D:9) 6 large rocks (4, 1, D:9) 5 large rocks (16, 5, D:9) a potion of degeneration a potion of lignification a potion of brilliance (17, 5, D:9) a +0 giant club (19, -6, D:9) a +0 leather armour (19, 6, D:9) a +0 mace (19, 7, D:9) 12 arrows (20, -13, D:9) 32 stones (21, -3, D:9) a +3 long sword of freezing a +3 falchion of holy wrath a +1 short sword of electrocution (22, -3, D:9) a +1 robe of cold resistance (28, -8, D:9) a +0 chain mail (34, -6, D:9) a +0 dagger a +0 robe (35, 21, D:9) a +0 hand axe a +0 animal skin (36, -11, D:9) 2 poisoned tomahawks (37, -11, D:9) a cursed -2 mace a +0 plate armour (37, -7, D:9) a +2 dagger of electrocution a +0 robe (38, -8, D:9) a +0 dagger a +0 robe (38, -7, D:9) a +0 dagger a +0 robe (42, 8, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (3, -21, D:10) a cursed -2 giant spiked club (3, -1, D:10) a +0 quarterstaff (4, -14, D:10) 18 arrows (10, -22, D:10) a -3 ring of strength (10, -21, D:10) an uncursed staff of air (15, -4, D:10) a +0 whip (15, 0, D:10) a +0 whip a +0 scale mail a +2 falchion of protection a +0 short sword (15, 1, D:10) a +0 flail a +0 chain mail a +0 club a +0 leather armour a +0 short sword a +0 leather armour (16, 1, D:10) a +0 dagger of pain a +2 battleaxe of chopping a +0 plate armour a +0 war axe a +0 chain mail (17, -3, D:10) a +0 club a +0 chain mail (18, 0, D:10) a cursed -1 dagger a +0 leather armour (21, -12, D:10) an uncursed staff of conjuration (30, -15, D:10) a +0 hand axe a +0 ring mail (31, -15, D:10) a +0 dagger (31, 4, D:10) 11 stones (33, -17, D:10) a +0 short sword of venom (33, -16, D:10) a cursed +0 dagger a +0 war axe a +2 short sword of venom 2 stones a +0 whip a +0 whip a +0 blowgun 13 poisoned needles (33, -15, D:10) a +0 short sword a +0 blowgun 7 poisoned needles (33, 5, D:10) a cursed -1 shortbow 22 arrows (34, -17, D:10) 2 stones (34, 5, D:10) an arrow (35, 5, D:10) an arrow (36, -9, D:10) a +0 scale mail (36, 5, D:10) an arrow (37, -18, D:10) 2 stones (37, 2, D:10) a +0 buckler (37, 5, D:10) an arrow (38, -22, D:10) a poisoned needle (40, -20, D:10) a stone (48, 4, D:10) 15 poisoned needles Level 11 of the Dungeon (5, 28, D:11) a +0 shortbow 25 arrows (9, 15, D:11) a cursed -2 mace (9, 28, D:11) an arrow (10, 15, D:11) a +0 short sword a +0 plate armour (20, 40, D:11) a cursed +0 ring mail (22, 36, D:11) a cursed -3 morningstar (27, 25, D:11) 21 stones (29, 20, D:11) 14 stones (35, 15, D:11) a +0 short sword a +0 leather armour (36, 15, D:11) a +0 hand axe a +0 scale mail a +0 flail (36, 16, D:11) a +0 flail a +2 dagger of speed a +0 robe (36, 38, D:11) the -6 pair of boots "Bostram" {Stlth+} It makes you more stealthy. (42, 15, D:11) a +0 dagger a +0 robe (46, 50, D:11) the +0 robe of the Constellations {rCorr Str+4} It affects your strength (+4). It provides partial protection from all sources of acid and corrosion. (51, 47, D:11) a +0 chain mail (52, 6, D:11) 19 sling bullets Level 12 of the Dungeon [Shop] Civ Qeumugy's Jewellery Shop an uncursed ring of positive energy (300 gold) an uncursed ring of fire (375 gold) a +4 ring of protection (540 gold) an uncursed ring of magical power (300 gold) a cursed -5 ring of dexterity (30 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of protection from fire (375 gold) a cursed amulet of faith (555 gold) an uncursed ring of resist corrosion (300 gold) an uncursed amulet of harm (450 gold) [Shop] Xengi's Antique Weapon Shoppe a +0 battleaxe (188 gold) a cursed -1 hunting sling (2 gold) a +0 trident (101 gold) a +1 mace of draining (359 gold) a +0 rapier (116 gold) a +0 battleaxe (188 gold) a +0 flail (101 gold) a +0 glaive (188 gold) the cursed +2 battleaxe of the Wolf {drain, +Rage rElec rF- Str+6} (1212 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It makes you vulnerable to fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. [Shop] Kouxzoaq's Magic Scroll Shoppe a scroll of enchant armour (120 gold) a scroll of vulnerability (120 gold) a scroll of blinking (120 gold) a scroll of remove curse (48 gold) a scroll of identify (32 gold) 3 scrolls of immolation (168 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) (0, 0, D:12) a howler monkey corpse (1, 0, D:12) a howler monkey corpse (3, 9, D:12) 15 stones (11, -18, D:12) a potion of brilliance (11, 15, D:12) a killer bee corpse (11, 17, D:12) 5 large rocks a killer bee corpse (12, -5, D:12) an arrow (12, 9, D:12) a +0 falchion (12, 21, D:12) an arrow (12, 22, D:12) an arrow (12, 24, D:12) a +0 shortbow 17 arrows a centaur skeleton (13, -7, D:12) an arrow (13, -6, D:12) a +0 flail a +0 shortbow a cursed -3 giant club a +0 dire flail 17 arrows an ogre corpse (skeletalised by now) (15, 18, D:12) a killer bee corpse (17, 28, D:12) 15 gold pieces (18, -23, D:12) a black bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (28, -13, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now)