George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -17, D:1) a +0 hand axe (15, -25, D:1) a +0 club (20, -20, D:1) a +0 short sword (31, 17, D:1) a +0 club (33, -29, D:1) a +0 club (36, -29, D:1) a +0 dagger (42, 12, D:1) a +0 dagger (52, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (13, -24, D:2) a +0 dagger (14, 5, D:2) a +0 dagger (18, 4, D:2) a +0 scale mail (20, -10, D:2) a +0 scale mail (25, -8, D:2) a +0 club (29, -16, D:2) 4 stones (30, -17, D:2) a +0 club (34, -9, D:2) a +0 club (36, 9, D:2) 27 sling bullets (37, 9, D:2) a +0 whip (39, 6, D:2) a stone (40, 9, D:2) a +0 club 3 stones (44, 12, D:2) a +0 naga barding Level 3 of the Dungeon (0, 0, D:3) a +0 robe (20, -42, D:3) a +0 club (23, 6, D:3) a +0 flail (25, 4, D:3) a +0 hunting sling (28, -18, D:3) a +0 spear (31, -27, D:3) 18 bolts (33, -14, D:3) a +0 scale mail (33, -10, D:3) 12 arrows (37, -5, D:3) a poisoned needle (38, -32, D:3) a +0 club (38, -6, D:3) 2 poisoned needles (38, -3, D:3) a poisoned needle (38, -2, D:3) 21 arrows (39, -32, D:3) a +0 club (39, -25, D:3) a +0 whip (39, -7, D:3) a +0 whip a +0 blowgun 7 poisoned needles (40, -30, D:3) a +0 club (48, -11, D:3) a +0 mace (61, -20, D:3) a +2 quarterstaff of chaos Level 4 of the Dungeon (0, 0, D:4) a +0 whip (3, 5, D:4) a +0 robe (6, -16, D:4) 19 stones (10, -27, D:4) a +0 glaive (16, -29, D:4) a +2 short sword of protection (30, -17, D:4) a +0 giant club (30, 5, D:4) the +1 robe of Amemanis {Regen+ Str+2 Int+3 Slay+4} It affects your strength (+2). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It increases your rate of regeneration. (42, -14, D:4) 20 stones (43, -11, D:4) a +0 scale mail a cursed -2 club (44, -11, D:4) a +0 giant club (48, -20, D:4) a +0 scale mail (51, -20, D:4) a +0 trident Level 5 of the Dungeon [Shop] Zoripurr's Assorted Antiques a +0 robe (14 gold) a scroll of remove curse (60 gold) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1412 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. a scroll of silence (150 gold) a scroll of magic mapping (70 gold) a phial of floods (800 gold) a potion of curing (60 gold) an uncursed staff of cold (500 gold) a potion of might (80 gold) a scroll of identify (40 gold) a +1 chain mail of fire resistance (330 gold) (0, 0, D:5) a +0 hunting sling (10, 9, D:5) an adder corpse (skeletalised by now) (11, -6, D:5) 14 stones (12, 18, D:5) 17 sling bullets (14, 5, D:5) an adder corpse (skeletalised by now) (16, -9, D:5) a leopard gecko corpse (22, 23, D:5) 17 poisoned needles (28, 25, D:5) a +0 leather armour (34, 29, D:5) an uncursed ring of poison resistance a +1 hat a +0 shield (34, 30, D:5) a +0 club (37, 18, D:5) 2 arrows (37, 19, D:5) an arrow (38, 12, D:5) a +0 falchion (38, 21, D:5) a +0 shortbow 17 arrows (40, 7, D:5) a cursed -3 giant spiked club (42, 11, D:5) a +0 giant spiked club (47, 0, D:5) 27 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 flail (unseen) (0, 1, D:6) a +0 whip (unseen) the Ecumenical Temple