George Level 1 of the Dungeon (0, 0, D:1) 23 stones (5, -19, D:1) a +0 dagger (14, -12, D:1) a +0 leather armour (20, -31, D:1) a +0 spear a gnoll corpse (20, -9, D:1) a +2 dagger of holy wrath (24, -33, D:1) a +0 club (34, 2, D:1) a +0 robe (42, -19, D:1) a +0 ring mail (45, 1, D:1) a +0 hunting sling (46, -15, D:1) 16 stones (47, -16, D:1) 18 stones (49, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 5 bolts (7, -8, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (15, 13, D:2) 11 bolts (18, -15, D:2) 2 scrolls of teleportation (18, -12, D:2) a stone (18, 9, D:2) a +0 club (22, 4, D:2) a +0 whip (23, 3, D:2) a +0 halberd a gnoll corpse (36, 9, D:2) a +0 scale mail