George Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (18, 2, D:1) a +0 spear (22, -9, D:1) a +0 club (22, 5, D:1) a +0 leather armour (47, 22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (11, -10, D:2) a bat corpse (11, 12, D:2) an adder corpse (16, -3, D:2) a +0 leather armour (17, -11, D:2) 26 arrows (18, 1, D:2) a +0 broad axe (19, -11, D:2) a +0 dagger (22, 15, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (24, -12, D:2) a leopard gecko corpse (24, 11, D:2) 2 stones (25, 11, D:2) a stone (27, -16, D:2) a giant cockroach corpse (37, 21, D:2) 14 stones (41, -20, D:2) a +0 club (48, -12, D:2) an adder corpse (51, -11, D:2) a scroll of teleportation