George Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 34, D:1) a +0 short sword (11, 12, D:1) a +0 club (12, -3, D:1) a +0 club (17, -4, D:1) 27 stones (18, 14, D:1) a +0 ring mail an uncursed ring of flight (19, -1, D:1) a +0 dagger (21, 26, D:1) 34 stones (26, 22, D:1) a +0 dagger (27, 8, D:1) a +0 dagger (29, 38, D:1) a +0 club (30, 6, D:1) a +0 club (30, 7, D:1) 2 stones 24 arrows (32, -1, D:1) a +0 ring mail (35, 41, D:1) a +0 club (49, 40, D:1) a +0 ring mail (52, 26, D:1) a +0 club (59, 13, D:1) a +0 dagger (59, 21, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a hobgoblin corpse (4, 43, D:2) 29 arrows (14, 29, D:2) 15 bolts (23, 28, D:2) a +0 club (25, -1, D:2) 17 sling bullets (37, 17, D:2) a stone (38, 18, D:2) a stone (40, 19, D:2) a +0 whip (41, 18, D:2) a frilled lizard corpse (43, 43, D:2) a +0 dagger (44, 29, D:2) a frilled lizard corpse (skeletalised by now) (49, 18, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 9, D:3) 8 gold pieces (1, -3, D:3) a scroll of blinking (3, 1, D:3) 6 tomahawks (6, 3, D:3) a giant cockroach corpse