George Level 1 of the Dungeon (0, 0, D:1) 4 tomahawks (2, -6, D:1) 13 poisoned needles (2, 6, D:1) a +0 robe (5, 4, D:1) a +0 mace (7, 0, D:1) a +0 dagger (15, -7, D:1) 24 stones (31, -6, D:1) 13 sling bullets (39, 2, D:1) a +0 whip (39, 16, D:1) 27 stones (43, 4, D:1) a +0 spear (45, 25, D:1) a +0 animal skin (48, -12, D:1) a +0 dagger (51, 24, D:1) a +0 whip of flaming (53, -2, D:1) a +0 robe (53, 0, D:1) 25 stones (54, 8, D:1) a +0 dagger (55, -14, D:1) a +0 mace (61, -14, D:1) a +0 buckler Level 2 of the Dungeon (0, 0, D:2) 12 stones (9, -14, D:2) a +2 dagger of pain (14, -6, D:2) a +0 club a +0 chain mail (16, -5, D:2) a +0 club (17, -4, D:2) 2 stones (19, -6, D:2) a stone (20, -6, D:2) a stone (28, 6, D:2) 10 arrows (32, 19, D:2) a +0 chain mail (37, -25, D:2) a stone (38, -24, D:2) a stone (42, -25, D:2) a +0 club (46, -6, D:2) a +0 dagger (46, 18, D:2) a +0 dagger (47, -24, D:2) 22 stones (49, 3, D:2) 9 bolts (50, 0, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) 11 stones (11, 14, D:3) a +0 short sword a +0 leather armour of cold resistance (18, -8, D:3) 19 bolts (18, 3, D:3) a +0 whip (20, -17, D:3) a +0 mace (23, 19, D:3) a +0 hand axe (24, 9, D:3) a +0 long sword (25, -15, D:3) a +0 dagger (25, 20, D:3) a +0 short sword (27, -11, D:3) 28 stones (27, 10, D:3) 15 bolts (28, -9, D:3) a stone (28, -8, D:3) a stone (28, -7, D:3) a stone (28, -5, D:3) a +0 dagger a +0 hunting sling 15 stones (28, 1, D:3) 20 arrows (33, 23, D:3) a +0 leather armour (39, 0, D:3) 14 stones (50, 37, D:3) a stone (57, 2, D:3) a book of Maledictions (62, 9, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Ucsotits's Armour Shop a +0 robe (7 gold) the +4 pair of boots of Satisfaction {Int+4} (399 gold) It affects your intelligence (+4). a +0 pair of boots (45 gold) a +0 leather armour (20 gold) a +1 pair of gloves of archery (165 gold) a +0 leather armour (20 gold) a +0 buckler (45 gold) a +2 scale mail of fire resistance (210 gold) (0, 0, D:4) a +0 trident (2, -2, D:4) a +0 mace (7, -1, D:4) a +0 robe a +0 dagger (17, -23, D:4) a +0 mace (20, 21, D:4) a +0 falchion (29, 18, D:4) a +0 mace (31, -34, D:4) a +0 war axe a +0 dagger a +0 ring mail (31, -33, D:4) a +0 robe a cursed -3 dagger (31, -32, D:4) a +0 ring mail a +0 flail (40, -25, D:4) 25 arrows (40, -15, D:4) an uncursed ring of teleportation a -2 ring of intelligence (40, 20, D:4) a +0 long sword (50, -18, D:4) a +0 flail (50, -6, D:4) a +0 dagger (52, -21, D:4) a +0 mace (53, -6, D:4) a +0 whip a +0 mace a cursed -2 scale mail a +0 dagger a +0 robe (55, 7, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of fire (0, 9, D:5) 22 arrows (1, -10, D:5) the cursed +0 short sword "Conservator" {flame, rElec rN+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (2, -22, D:5) 25 stones (4, -10, D:5) 20 arrows (5, -19, D:5) 15 bolts (10, -2, D:5) a +0 scale mail (10, 12, D:5) an arrow (10, 15, D:5) 16 bolts (12, 3, D:5) 2 tomahawks (13, 1, D:5) 2 tomahawks (14, 16, D:5) 5 arrows (14, 17, D:5) a +1 whip of freezing a +0 robe (15, 16, D:5) a +0 shortbow 6 arrows (15, 17, D:5) a +0 animal skin (18, 12, D:5) 11 poisoned needles (19, -14, D:5) a +0 robe a +0 scimitar (19, -13, D:5) a +0 leather armour a +0 trident (21, 3, D:5) a +0 robe (26, -19, D:5) a +0 club (33, -23, D:5) a +0 dagger a +0 robe (34, -23, D:5) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a book of Changes (35, -22, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, 5, D:6) a +0 cloak (4, 26, D:6) a +1 war axe a +0 robe (5, 25, D:6) a +0 robe (5, 26, D:6) a +0 halberd a +0 robe (6, 26, D:6) a +4 short sword of freezing a +0 robe (6, 30, D:6) a cursed +4 great sword a +0 robe (9, 7, D:6) 15 arrows (14, 32, D:6) a +0 club 5 tomahawks a +0 scale mail (25, 3, D:6) a tomahawk a +0 club a +0 leather armour a +3 falchion a +0 leather armour (26, -6, D:6) a +0 robe (26, 3, D:6) a tomahawk a +0 flail a +0 leather armour a +1 hand axe of freezing (28, -6, D:6) a +0 pair of gloves (28, 3, D:6) 2 tomahawks (32, 43, D:6) an arrow (33, 44, D:6) an arrow (33, 45, D:6) 2 arrows (33, 47, D:6) an arrow (33, 49, D:6) a +0 shortbow 9 arrows (37, 25, D:6) a +0 short sword a +0 leather armour (38, 24, D:6) a +0 dagger (38, 26, D:6) a +0 mace (45, -6, D:6) 21 sling bullets (49, 8, D:6) a +0 dagger (50, 1, D:6) a +0 dagger (51, 0, D:6) a +1 long sword of pain a +0 robe Level 7 of the Dungeon [Shop] Ratiraipp's Assorted Antiques a cursed -2 ring of protection (50 gold) a scroll of enchant weapon (187 gold) a wand of clouds (5) (675 gold) a scroll of blinking (187 gold) an uncursed ring of ice (625 gold) a scroll of remove curse (75 gold) a potion of ambrosia (200 gold) a wand of iceblast (8) (300 gold) a scroll of enchant armour (187 gold) (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (2, -1, D:7) a +0 glaive (2, 0, D:7) a +0 hand axe (4, -2, D:7) a +0 hand axe (5, 1, D:7) 2 potions of brilliance a potion of degeneration (8, -2, D:7) a tomahawk (9, -3, D:7) a +0 flail of holy wrath (11, -2, D:7) a tomahawk (13, -2, D:7) a +0 flail (13, -1, D:7) a tomahawk a +0 club a +0 hand axe (13, 0, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (19, 9, D:7) a +0 leather armour (20, 5, D:7) 22 sling bullets (21, -7, D:7) 21 stones (28, -13, D:7) a +4 falchion of freezing a +0 robe (35, -22, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Roluassigg's Gadget Shop a wand of disintegration (9) (156 gold) a lamp of fire (480 gold) a wand of random effects (21) (138 gold) a crystal ball of energy (240 gold) a crystal ball of energy (240 gold) a phantom mirror (360 gold) a wand of random effects (18) (120 gold) a wand of disintegration (8) (144 gold) a phial of floods (480 gold) a box of beasts (240 gold) a fan of gales (480 gold) (3, -8, D:8) a +0 giant club a +0 giant spiked club (3, 13, D:8) a +0 chain mail (4, -10, D:8) a +0 giant club (19, 21, D:8) a +4 battleaxe (38, -1, D:8) a +0 scimitar (38, 5, D:8) 20 sling bullets (38, 22, D:8) a +0 ring mail (39, 22, D:8) a +0 dagger a +0 robe (39, 33, D:8) a book of Enchantments (40, 22, D:8) a +0 mace (45, 6, D:8) a +0 plate armour a +0 hand axe (45, 7, D:8) a +0 leather armour a +0 dagger (45, 8, D:8) a +0 leather armour a +0 club (46, 8, D:8) a +0 leather armour a +0 falchion (51, 27, D:8) a +0 chain mail Level 9 of the Dungeon (6, 22, D:9) 21 stones (7, -11, D:9) 27 bolts (22, 26, D:9) a potion of brilliance (24, 20, D:9) a +0 helmet (30, 33, D:9) a +0 dagger a +0 robe a +0 mace of draining a +0 hand axe (34, 0, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 short sword a +0 leather armour a +1 dagger of flaming a +0 robe a +0 hand axe a +0 leather armour (1, -9, D:10) 17 stones (2, -9, D:10) an arrow (2, -8, D:10) an arrow (4, -9, D:10) 2 arrows (5, -9, D:10) an arrow (8, -9, D:10) a +0 shortbow 13 arrows (11, 2, D:10) 14 sling bullets (11, 7, D:10) 19 stones (12, 3, D:10) a +0 leather armour (15, 36, D:10) a book of Callings (16, 18, D:10) a +0 war axe (17, -3, D:10) a +1 falchion of holy wrath (18, 6, D:10) a +0 flail 4 exploding tomahawks (19, 5, D:10) a cursed +0 flail a +0 leather armour a +0 mace a +0 leather armour (19, 6, D:10) a cursed -2 dagger a +0 robe (22, -6, D:10) a +0 giant club a +0 giant club (31, 28, D:10) a book of Geomancy Level 11 of the Dungeon [Shop] Asiong's Gadget Shoppe a wand of paralysis (9) (121 gold) a lamp of fire (440 gold) a phial of floods (440 gold) a wand of iceblast (11) (165 gold) a wand of polymorph (11) (143 gold) a crystal ball of energy (220 gold) a crystal ball of energy (220 gold) (0, 0, D:11) 18 bolts (2, 15, D:11) a +2 great sword of pain (4, 15, D:11) a +0 falchion (4, 19, D:11) a +0 quarterstaff (8, 11, D:11) 6 sling bullets (8, 13, D:11) a +0 whip (8, 16, D:11) an uncursed amulet of inaccuracy (8, 24, D:11) a +0 quarterstaff (9, 13, D:11) a cursed staff of power (10, 11, D:11) 10 poisoned needles (14, 25, D:11) a +2 dagger of freezing a +0 robe (19, 13, D:11) a potion of magic a +0 dagger (19, 28, D:11) a potion of degeneration (26, 19, D:11) a +0 giant spiked club (34, 34, D:11) 30 stones (37, 31, D:11) a +0 troll leather armour (38, 46, D:11) a book of Geomancy (41, 46, D:11) a +0 leather armour a +0 dagger a +0 leather armour (42, 46, D:11) a +0 dagger (42, 50, D:11) a +0 whip a +0 chain mail (43, 46, D:11) a +0 trident a +0 leather armour (44, 32, D:11) a +0 cloak (45, 2, D:11) 5 tomahawks (45, 19, D:11) 17 arrows (46, 37, D:11) a +0 hand axe (48, 4, D:11) 20 stones (51, 7, D:11) a +0 long sword a +0 chain mail (51, 22, D:11) 8 stones (52, 8, D:11) a +0 hand axe a +0 leather armour (52, 9, D:11) a +0 short sword a +0 hand axe a +0 scale mail a +0 hand axe a +0 scale mail (55, 46, D:11) a +0 mace (56, 46, D:11) a +0 hand axe a +0 leather armour (57, 46, D:11) a +0 trident a +0 plate armour (58, 46, D:11) a +0 dagger a +2 robe of positive energy (59, 3, D:11) the +1 hand crossbow "Aqar" {venom, -Tele MR++} It poisons the ammo it fires. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (59, 46, D:11) a +4 fustibalus of velocity (61, -1, D:11) 10 arrows (61, 21, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (3, -45, D:12) a +0 hand axe a +2 robe of magic resistance (4, -42, D:12) a +1 battleaxe a +0 robe a +0 war axe a +0 robe a +3 long sword a +0 robe (5, -45, D:12) a +4 falchion a +0 robe (13, -24, D:12) 9 poisoned needles (15, -47, D:12) a potion of brilliance (16, -43, D:12) 21 arrows (17, -55, D:12) 19 poisoned needles (20, -36, D:12) a +7 giant club a +0 robe (20, -2, D:12) a cursed ring of teleportation (24, -15, D:12) a +0 shortbow (24, -12, D:12) an arrow (24, -10, D:12) an arrow (25, -10, D:12) 3 arrows (26, -8, D:12) a +0 giant club (31, -46, D:12) a +0 ring mail (48, -57, D:12) a +0 ring mail (48, -18, D:12) a potion of degeneration (51, -44, D:12) a +0 dagger Level 1 of the Orcish Mines (0, 1, Orc:1) the +1 plate armour of Lip Zis {Int+2} It affects your intelligence (+2). an uncursed ring of see invisible a +1 hat (0, 2, Orc:1) a +0 war axe (5, 1, Orc:1) a +0 dagger (5, 2, Orc:1) a +8 great sword a cursed +0 short sword a +1 robe a +1 great sword of holy wrath a +0 plate armour a cursed ring of teleportation (6, 1, Orc:1) a +0 great sword a +0 arbalest 14 bolts a +0 chain mail a +0 war axe a +1 battleaxe a +0 chain mail a +0 mace a +0 club (7, -11, Orc:1) a +0 ring mail (7, -10, Orc:1) a +0 hand axe (7, 0, Orc:1) a +0 halberd a +0 chain mail (7, 1, Orc:1) a +0 mace a +0 plate armour a +0 great sword a +0 plate armour (8, -11, Orc:1) a +0 chain mail a +0 mace of holy wrath (8, -10, Orc:1) a +0 robe a +0 dagger (8, 1, Orc:1) a +3 long sword of electrocution a +0 club a +0 leather armour (8, 2, Orc:1) a +0 club (9, 17, Orc:1) a +0 flail a +0 ring mail a +0 halberd a +0 chain mail (10, 17, Orc:1) a +0 short sword a +0 chain mail a +0 hand axe a +0 ring mail a +0 hand axe a cursed +0 club a +0 leather armour (11, -10, Orc:1) a +0 dagger (11, 17, Orc:1) a +0 flail a +0 chain mail a +0 giant club a +0 ring mail (12, -10, Orc:1) a +0 mace 3 tomahawks a +0 chain mail a +0 battleaxe (12, -9, Orc:1) a tomahawk (12, -7, Orc:1) a cursed -1 giant club (12, -5, Orc:1) a +0 giant club (13, -8, Orc:1) a +0 giant club (13, -7, Orc:1) a tomahawk (13, -6, Orc:1) a tomahawk Level 2 of the Orcish Mines [Shop] Cucko's Magic Scroll Shoppe a scroll of fear (56 gold) a scroll of enchant weapon (120 gold) a scroll of brand weapon (320 gold) a scroll of magic mapping (56 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of acquirement (832 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of fear (56 gold) [Shop] Ceffev's General Store a ration (80 gold) a +0 glaive (104 gold) a +0 long sword of freezing (132 gold) a +1 dagger of protection (150 gold) a cursed -3 bardiche (1 gold) 14 stones (22 gold) a scroll of amnesia (56 gold) a potion of berserk rage (80 gold) a +0 helmet (72 gold) the cursed +1 scale mail of Infinity {rF+} (320 gold) It protects you from fire. It has a curse placed upon it. a +0 scale mail (64 gold) (0, 0, Orc:2) a +0 giant spiked club (4, -38, Orc:2) a +0 troll leather armour a troll corpse (skeletalised by now) (5, -37, Orc:2) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, -37, Orc:2) a +0 hand axe (11, -20, Orc:2) a large rock (13, -20, Orc:2) a large rock (14, -18, Orc:2) a large rock (14, -17, Orc:2) a large rock (17, -27, Orc:2) a +0 mace (22, -52, Orc:2) a +0 flail a +0 ring mail an orc corpse (23, -50, Orc:2) a +0 club (24, -50, Orc:2) a +0 flail a +0 chain mail of magic resistance (26, -48, Orc:2) a +0 dagger a cursed +0 robe (28, -15, Orc:2) a +0 dagger a +0 robe (29, -28, Orc:2) a +0 flail (29, -16, Orc:2) a +0 hand axe a +0 ring mail (30, -31, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a cursed +0 morningstar (30, -30, Orc:2) a +0 ring mail a +0 scale mail a +1 long sword a +0 chain mail (30, -29, Orc:2) a +0 flail a +0 plate armour a +0 ring mail a +1 dire flail of draining a +3 chain mail a +0 flail a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +2 mace of holy wrath a +0 plate armour a +0 hand axe (30, -28, Orc:2) a +0 flail a +0 leather armour (30, -17, Orc:2) a +1 bardiche a +0 plate armour (31, -31, Orc:2) a +0 club a +0 scale mail of fire resistance a +1 flail of crushing 6 tomahawks a +0 plate armour (31, -30, Orc:2) a +0 club (31, -18, Orc:2) a +0 dagger a +2 robe of magic resistance a chunk of flesh an orc skeleton (31, -17, Orc:2) a +0 dagger (unseen) (31, -16, Orc:2) a +0 glaive (unseen) (32, -30, Orc:2) a cursed -3 short sword a +0 leather armour a +1 war axe of venom 3 tomahawks a +0 hand axe a +0 chain mail (32, -29, Orc:2) a +0 hand axe (32, -18, Orc:2) a +0 dagger (unseen) (33, -28, Orc:2) a tomahawk (34, -28, Orc:2) a tomahawk (38, -23, Orc:2) a +0 dire flail a +0 plate armour (46, -21, Orc:2) a +0 leather armour (48, -22, Orc:2) a +0 hand axe a +0 plate armour (52, -16, Orc:2) a +0 flail (52, -15, Orc:2) a +0 plate armour a +0 halberd (53, -16, Orc:2) a +0 whip a +0 plate armour a +0 trident (54, -16, Orc:2) a +0 chain mail a +3 great mace (54, -15, Orc:2) 4 poisoned tomahawks a +0 club a +0 chain mail a +0 war axe (54, -13, Orc:2) a +0 mace (55, -17, Orc:2) a +0 robe a +0 dagger (55, -15, Orc:2) a +0 troll leather armour a +0 robe a +0 dagger (55, -13, Orc:2) a +0 leather armour a +0 club (56, -18, Orc:2) a +0 chain mail a cursed -2 trident (56, -17, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 great sword a +0 plate armour (56, 2, Orc:2) a +0 giant club (57, -19, Orc:2) a +0 robe a +0 dagger (57, -18, Orc:2) a +0 plate armour a +0 halberd of venom (57, -17, Orc:2) a +0 mace a +0 plate armour a +0 glaive (57, -16, Orc:2) a +0 robe a +0 dagger a +0 club (58, -18, Orc:2) a +0 chain mail a +0 trident (58, -16, Orc:2) a +0 scale mail a +0 falchion (58, 1, Orc:2) a +0 broad axe a +0 chain mail a +0 club a +0 chain mail (59, -19, Orc:2) a +0 flail (60, 1, Orc:2) a +0 club a cursed +0 leather armour a +0 club a +0 club a +0 ring mail (60, 2, Orc:2) a +0 dagger a +0 hand axe a +0 chain mail (66, -33, Orc:2) a +0 falchion a +0 chain mail (67, -35, Orc:2) a +0 whip (67, -33, Orc:2) a +0 club a +0 leather armour (67, -32, Orc:2) a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Cantrips (3, 10, Lair:1) 17 bolts (6, 1, Lair:1) a +0 leather armour (31, 19, Lair:1) a +0 trident (32, 26, Lair:1) a +0 chain mail (37, -8, Lair:1) a +0 mace of protection (38, 8, Lair:1) 26 arrows (41, 14, Lair:1) a +0 dagger a +1 robe of magic resistance Level 2 of the Lair of Beasts (15, -4, Lair:2) a +0 scale mail (19, 8, Lair:2) a +0 ring mail (26, 17, Lair:2) 28 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (8, 24, Lair:3) 17 stones (17, 11, Lair:3) 25 stones (19, 30, Lair:3) a +0 robe (35, 22, Lair:3) a +0 rapier (40, -13, Lair:3) 7 bolts (42, 12, Lair:3) a +0 trident (46, 33, Lair:3) 23 arrows (48, 33, Lair:3) a +0 club (66, -12, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -2 hunting sling (6, 1, Lair:4) 13 stones (16, 25, Lair:4) a +0 flail (17, -1, Lair:4) a +0 morningstar of protection a +2 morningstar of crushing (17, 32, Lair:4) an uncursed amulet of guardian spirit (31, 35, Lair:4) a +0 great sword (32, 32, Lair:4) 18 arrows (40, 4, Lair:4) a +0 blowgun (43, 3, Lair:4) a +0 spear (48, 19, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (7, 57, Lair:5) a +0 whip (13, 60, Lair:5) 18 stones (16, 43, Lair:5) a +0 glaive (24, 9, Lair:5) a +0 hand crossbow (27, 46, Lair:5) a +0 scale mail (30, 9, Lair:5) a +0 chain mail (33, 35, Lair:5) 29 arrows (37, 2, Lair:5) a +0 arbalest (40, 10, Lair:5) 21 stones (44, 34, Lair:5) 5 scrolls of amnesia a potion of lignification (49, 21, Lair:5) a +0 broad axe (49, 24, Lair:5) a +0 robe (52, 2, Lair:5) 23 stones (55, 52, Lair:5) 22 sling bullets (60, 47, Lair:5) 8 needles of confusion (74, 36, Lair:5) 30 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 leather armour (1, -28, Lair:6) a +0 great mace (7, -2, Lair:6) a +0 chain mail (7, 17, Lair:6) 3 tomahawks (14, -13, Lair:6) an uncursed ring of see invisible (20, -6, Lair:6) a +0 scale mail (22, -23, Lair:6) a cursed -2 trident (22, -5, Lair:6) a book of Enchantments (22, 13, Lair:6) the Guide on the Frigorific Birds Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Deflect Missiles Charms/Air 6 Trog disapproves of the use of such an item. (22, 29, Lair:6) a +3 scale mail (24, 4, Lair:6) a cursed -3 long sword (26, 6, Lair:6) a scroll of amnesia (37, 18, Lair:6) a wand of random effects (23) (38, 27, Lair:6) a scroll of vulnerability (39, -29, Lair:6) 27 stones (42, -14, Lair:6) a stone (42, -12, Lair:6) a stone (43, -17, Lair:6) a stone (43, -16, Lair:6) 6 stones (45, -15, Lair:6) 4 large rocks (46, -17, Lair:6) a stone (46, 1, Lair:6) the +9 fustibalus "Nievi" {flame, rElec Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It insulates you from electricity. (52, -3, Lair:6) a +0 short sword (56, 26, Lair:6) a +0 dagger a +0 robe (58, 25, Lair:6) a +0 trident (61, 27, Lair:6) a cursed +0 trident (61, 28, Lair:6) a +0 trident (63, 26, Lair:6) a +0 trident (68, 27, Lair:6) the +3 buckler of the Four Planets {*Corrode +Blink rPois MR- Int+5} It affects your intelligence (+5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It may corrode you when you take damage.