George Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 27, D:1) a potion of heal wounds (7, 3, D:1) a +0 club (8, -4, D:1) a potion of brilliance (11, -10, D:1) 3 stones (13, 13, D:1) a +0 scale mail a cursed -2 club (15, 3, D:1) 11 stones (15, 29, D:1) a +0 dagger (34, -24, D:1) a +0 club (35, -21, D:1) a +0 club (40, -24, D:1) 7 poisoned needles (40, -14, D:1) a +0 dagger (43, -20, D:1) a stone (44, -18, D:1) a +0 club 4 stones (44, 4, D:1) 2 potions of degeneration (46, 10, D:1) a +0 dagger (50, -18, D:1) a potion of ambrosia (53, -27, D:1) a ration (58, 21, D:1) a potion of curing (59, 16, D:1) 2 potions of flight Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 19, D:2) a +0 dagger (6, 36, D:2) a +0 plate armour a +0 whip 11 stones (10, -3, D:2) a potion of might (10, 37, D:2) 2 stones (10, 38, D:2) a +0 chain mail (11, 2, D:2) a +0 robe (20, 34, D:2) 17 sling bullets (26, -5, D:2) a ration (27, 28, D:2) a +0 club (28, 5, D:2) a +0 leather armour (29, -2, D:2) 21 stones (29, 36, D:2) a +0 short sword (32, 9, D:2) a ration (34, 4, D:2) 12 bolts (35, -3, D:2) a +0 ring mail (36, -3, D:2) a +0 dagger (37, 1, D:2) 25 bolts (41, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 27 sling bullets (5, -15, D:3) a cursed +0 leather armour (9, 0, D:3) a cursed -3 whip (10, -2, D:3) a potion of ambrosia (11, 13, D:3) a +0 club an orc corpse (skeletalised by now) (12, 14, D:3) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (23, -15, D:3) a +0 mace (24, -4, D:3) 20 stones (25, 8, D:3) 20 stones (29, -15, D:3) a +0 ring mail (33, -14, D:3) a +0 dagger (35, 10, D:3) a +0 club (45, 14, D:3) a +0 club (50, 17, D:3) a potion of flight Level 4 of the Dungeon (0, 0, D:4) a ration (2, 1, D:4) a ration (6, 11, D:4) a +0 robe (10, -12, D:4) a potion of magic