George Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 2, D:1) a +0 dagger (6, -2, D:1) a +0 short sword (7, 5, D:1) 20 stones (9, -1, D:1) 3 stones (13, 0, D:1) a +0 club (16, 0, D:1) a +0 ring mail (19, 36, D:1) a +0 helmet (20, 7, D:1) a +0 ring mail (20, 33, D:1) 19 stones (21, 33, D:1) a +0 hand axe (27, 0, D:1) 5 stones (29, 7, D:1) a +0 scale mail (31, 1, D:1) a +0 dagger (34, 29, D:1) 7 poisoned needles (37, 24, D:1) a +0 leather armour (37, 32, D:1) a +0 dagger (40, 7, D:1) 4 stones (40, 9, D:1) a +0 dagger (40, 10, D:1) a +0 short sword (48, 23, D:1) 20 stones (52, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 18 stones (1, -4, D:2) a leopard gecko corpse (7, -13, D:2) a +0 ring mail (11, -23, D:2) an adder corpse (skeletalised by now) (19, 11, D:2) a +1 mace of venom (24, -17, D:2) a cursed -1 mace (28, 4, D:2) 19 arrows (32, -11, D:2) a +0 spear (36, -22, D:2) 25 arrows (38, 0, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces (9, -9, D:3) a +0 robe (12, -3, D:3) a cursed +0 dagger (unseen) (21, -12, D:3) a +0 mace (39, -23, D:3) a +0 club (40, -18, D:3) a +0 whip a +0 leather armour an orc skeleton (42, -17, D:3) a +0 dagger