George Level 1 of the Dungeon (4, -29, D:1) a cursed +0 ring mail (5, -28, D:1) 18 stones (6, -15, D:1) a +0 hand axe (9, 7, D:1) a +0 short sword (15, -18, D:1) a +0 mace (24, -32, D:1) a +0 club (24, -31, D:1) a +0 dagger (34, -6, D:1) 18 stones (37, -21, D:1) a +0 leather armour (38, -26, D:1) a +0 whip (40, -15, D:1) 18 stones (45, -17, D:1) 24 stones (45, -16, D:1) a cursed -3 dagger (52, -10, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -13, D:2) 14 sling bullets (10, -6, D:2) a +0 club (15, -2, D:2) 11 stones (18, -31, D:2) a +0 short sword (20, -4, D:2) 17 poisoned needles (22, -23, D:2) 13 poisoned needles (22, 22, D:2) 11 sling bullets (27, -5, D:2) a +0 scale mail (34, -32, D:2) 16 stones (44, -13, D:2) a +0 whip (47, 1, D:2) a +0 club (55, -10, D:2) a +0 robe Level 3 of the Dungeon (3, 5, D:3) a +0 war axe (5, 14, D:3) a +0 club (11, 13, D:3) a +0 short sword (15, -9, D:3) a +0 ring mail (19, 14, D:3) a +0 leather armour (33, 23, D:3) a +0 whip (36, -1, D:3) a +0 mace (53, -3, D:3) a +0 club Level 4 of the Dungeon (7, 1, D:4) a +0 leather armour (10, -1, D:4) 21 bolts (10, 8, D:4) a +0 spear (11, 12, D:4) a +0 quarterstaff (12, -3, D:4) a +0 leather armour (12, 11, D:4) a +0 spear (17, 14, D:4) 15 stones (24, -14, D:4) a +0 robe (38, 11, D:4) 14 poisoned needles (42, 24, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Daploare's Jewellery Shoppe an uncursed amulet of magic regeneration (420 gold) an uncursed amulet of rage (560 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of poison resistance (280 gold) an uncursed amulet of faith (560 gold) an uncursed ring of wizardry (420 gold) a +5 ring of dexterity (576 gold) a +4 ring of dexterity (378 gold) a cursed ring of attention (63 gold) an uncursed ring of fire (350 gold) an uncursed amulet of rage (560 gold) a +4 amulet of reflection (378 gold) an uncursed ring of magical power (280 gold) (0, 0, D:5) 17 stones (2, -5, D:5) a +0 falchion (2, 17, D:5) 16 sling bullets (12, 11, D:5) a +0 ring mail a +0 dagger (20, 0, D:5) a +1 robe of magic resistance (24, 20, D:5) a +0 hand axe a +0 leather armour (25, 21, D:5) a +0 club a +0 ring mail (26, 21, D:5) a +0 whip of electrocution a +0 leather armour (43, 23, D:5) a +0 flail a +0 leather armour (49, 16, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 12 stones (10, -9, D:6) a +0 mace a cursed +0 ring mail a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -8, D:6) a +0 long sword a +0 chain mail (21, 12, D:6) 12 arrows (22, -14, D:6) a +0 leather armour (24, -8, D:6) a +0 leather armour (26, -25, D:6) a +0 giant club (30, -13, D:6) a +0 shortbow 25 arrows (30, -11, D:6) a +0 mace (32, -12, D:6) a +0 short sword (33, -23, D:6) 9 arrows (33, -7, D:6) a +0 ring mail (42, 9, D:6) an uncursed staff of summoning (43, -17, D:6) 23 sling bullets (43, 0, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:7) an arrow (24, 5, D:7) the +6 lajatang of Destiny {venom, +Fly rElec Int+2 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It lets you fly. It makes you more stealthy. (25, -7, D:7) a +0 leather armour (28, -4, D:7) a +0 mace (30, 1, D:7) a cursed +0 flail a +0 robe (30, 13, D:7) a ration (34, 0, D:7) a +0 falchion a +0 robe (34, 1, D:7) a cursed -2 scimitar a +0 robe (36, -4, D:7) a +0 leather armour (37, 0, D:7) a +0 dagger a +0 robe (40, -1, D:7) 16 arrows (49, -6, D:7) a worker ant corpse the Ecumenical Temple