George Level 1 of the Dungeon (0, 0, D:1) 13 arrows (3, 15, D:1) a +0 ring mail (5, 12, D:1) a +0 dagger (16, 3, D:1) a +0 dagger (18, 21, D:1) 13 poisoned needles (21, 17, D:1) a +0 club (22, 16, D:1) a stone a +0 whip of venom (23, 19, D:1) a stone (24, 16, D:1) a +0 club (24, 17, D:1) a cursed -2 hand axe (25, 30, D:1) a +0 leather armour (26, -10, D:1) a +0 robe (26, 24, D:1) a +0 club (27, -10, D:1) a +0 spear (32, 12, D:1) 19 arrows (32, 28, D:1) a +0 club (35, -10, D:1) a +0 club (36, -14, D:1) a +0 club (37, 11, D:1) a +0 shield (41, -13, D:1) a +0 spear (42, -2, D:1) a +0 hunting sling (44, 36, D:1) a cursed -2 leather armour (51, 21, D:1) 15 poisoned needles (60, 16, D:1) 9 gold pieces (60, 17, D:1) 13 gold pieces (60, 18, D:1) 3 scrolls of teleportation (61, 0, D:1) 14 stones (61, 16, D:1) a potion of haste (61, 17, D:1) a +0 plate armour (61, 18, D:1) a +0 leather armour (62, 16, D:1) a +0 robe (62, 17, D:1) 17 poisoned needles (62, 18, D:1) a ration (63, 5, D:1) a +0 short sword (63, 21, D:1) 24 stones Level 2 of the Dungeon (3, -17, D:2) a +0 scale mail (17, -13, D:2) a cursed -2 dagger (17, -11, D:2) 8 tomahawks (18, -14, D:2) a +0 scale mail a +0 short sword (27, 11, D:2) 14 stones (32, 2, D:2) a +0 club (34, -3, D:2) 18 stones (36, -12, D:2) a +0 club (43, -14, D:2) a +0 short sword (43, 17, D:2) a +0 club a +0 hunting sling 13 stones (45, 17, D:2) a stone (47, 2, D:2) a +0 club (59, 32, D:2) a +0 dagger (61, 18, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 mace (2, 0, D:3) a +0 short sword a +0 blowgun 17 poisoned needles (2, 5, D:3) a +0 quarterstaff (4, 0, D:3) a +0 spear (5, -2, D:3) a poisoned needle (5, 2, D:3) 23 stones (5, 4, D:3) a +0 falchion (6, -3, D:3) a poisoned needle (6, -2, D:3) 25 stones (7, -6, D:3) 2 scrolls of noise 2 potions of lignification (7, -4, D:3) a poisoned needle (8, -5, D:3) a poisoned needle (15, -23, D:3) 8 stones (16, -9, D:3) a +0 robe (18, -20, D:3) a +0 club (18, -17, D:3) a +0 club (18, -6, D:3) 18 bolts (19, -25, D:3) 4 silver tomahawks (19, -9, D:3) a +0 dagger (20, -9, D:3) a +0 short sword (21, -30, D:3) a +0 leather armour (24, -17, D:3) a +0 ring mail (24, -14, D:3) a +0 club (27, -7, D:3) a +0 whip (27, 7, D:3) a +0 short sword (30, 3, D:3) a +0 dagger (32, -29, D:3) a scroll of random uselessness (34, -12, D:3) a +0 short sword (34, -11, D:3) 21 arrows (34, -9, D:3) a +0 hand axe (36, 2, D:3) a +0 club a cursed -3 trident a +1 animal skin a +0 helmet (36, 4, D:3) a +0 club a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -21, D:4) 2 tomahawks (6, -13, D:4) an uncursed amulet of harm (12, 11, D:4) 11 poisoned needles (15, 5, D:4) a +0 giant club (17, -20, D:4) a +0 short sword (19, -9, D:4) an uncursed amulet of inaccuracy (29, -23, D:4) 2 potions of degeneration (40, 8, D:4) a stone (41, 9, D:4) a +0 dagger a +0 whip a +0 whip (45, 9, D:4) a +0 club 5 stones (45, 10, D:4) 18 arrows (47, 8, D:4) 25 stones (48, 6, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) 10 stones (3, -34, D:5) a +0 short sword (5, -18, D:5) a +0 flail (6, -17, D:5) a +1 hand axe of holy wrath a +0 chain mail (45, -36, D:5) a +2 dagger of venom a +0 robe a +0 falchion a +0 whip (46, -36, D:5) a +0 leather armour (54, 12, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 14 stones (9, -6, D:6) 14 sling bullets (27, 16, D:6) a +0 hand axe (28, 25, D:6) 2 arrows (28, 26, D:6) a +0 shortbow 15 arrows (29, 24, D:6) an arrow (30, 22, D:6) an arrow (34, -7, D:6) 23 stones (52, 33, D:6) a +0 quarterstaff (59, 13, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 27 stones (0, 12, D:7) a +0 whip (4, 7, D:7) a +0 dagger a +0 robe (15, -7, D:7) a +0 dagger (17, 0, D:7) a +0 whip (19, 9, D:7) a cursed -3 whip (24, -23, D:7) 18 stones (31, -3, D:7) a +0 trident (38, -17, D:7) a potion of degeneration (50, -8, D:7) an arrow (51, 6, D:7) a cursed +0 leather armour (52, -7, D:7) a +0 shortbow 22 arrows (55, -13, D:7) a +0 trident Level 8 of the Dungeon [Shop] Matt's General Store a book of Death (840 gold) a +0 leather armour (24 gold) a potion of curing (36 gold) the +10 quarterstaff of Terror {drain, rPois rF- Dex+10} (988 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+10). It makes you vulnerable to fire. It protects you from poison. a ration (60 gold) a +0 quarterstaff (48 gold) a scroll of enchant weapon (90 gold) 16 stones (19 gold) a scroll of amnesia (42 gold) a +0 ring mail (48 gold) a +0 falchion (36 gold) a scroll of remove curse (36 gold) 16 arrows (38 gold) (0, 0, D:8) 14 stones (7, -23, D:8) 12 stones (9, -34, D:8) a +0 hunting sling (12, 21, D:8) a +0 short sword a +0 dagger (12, 22, D:8) a +0 club (12, 23, D:8) a +0 short sword (13, 21, D:8) a +0 club (13, 22, D:8) 3 poisoned needles (13, 23, D:8) a +0 dagger a +3 blowgun 12 poisoned needles (14, 21, D:8) a stone (14, 23, D:8) a +0 whip a stone (15, 21, D:8) 5 stones 4 poisoned needles (16, 21, D:8) a poisoned needle (25, 11, D:8) a +0 giant club (27, -21, D:8) a +0 dagger a +0 robe (29, -22, D:8) a +0 dagger a +0 robe (29, -21, D:8) a +0 whip a +0 flail (38, -25, D:8) a +0 scale mail (40, 23, D:8) a yak skeleton (42, 1, D:8) a scroll of remove curse (42, 2, D:8) 17 gold pieces (43, -30, D:8) 13 stones (43, 1, D:8) a potion of might (44, 1, D:8) 6 gold pieces (45, 1, D:8) a book of the Earth (46, 1, D:8) 14 gold pieces (46, 2, D:8) 4 gold pieces (46, 28, D:8) a quokka corpse (skeletalised by now) (50, 14, D:8) a +0 ring mail (52, -21, D:8) a +0 dagger a +0 robe (52, -20, D:8) a +0 hand axe (53, -21, D:8) a +0 trident (55, -16, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 9, D:9) a killer bee corpse (3, 6, D:9) a hippogriff corpse (5, 6, D:9) a +0 leather armour (unseen) (8, 0, D:9) a +0 dagger (9, 5, D:9) a cursed -1 hunting sling the Ecumenical Temple