George Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 21, D:1) a +0 hunting sling (10, -9, D:1) 3 curare-tipped needles (11, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -7, D:1) a +1 buckler of reflection (16, 0, D:1) a +0 leather armour (23, 16, D:1) a +0 short sword (28, -8, D:1) a +0 ring mail (34, 10, D:1) a +0 leather armour (37, 9, D:1) 18 stones (40, 17, D:1) a cursed -3 club a hobgoblin corpse (skeletalised by now) (41, 17, D:1) a +0 robe (43, 8, D:1) a +0 dagger (45, -11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 2 stones a kobold corpse (0, 3, D:2) a stone (0, 4, D:2) a stone (0, 20, D:2) a +0 ring mail (0, 21, D:2) 25 arrows (4, 13, D:2) 18 arrows (9, 2, D:2) a +0 leather armour (10, 12, D:2) a quokka corpse (11, -2, D:2) a leopard gecko corpse (11, 18, D:2) a +0 spear (14, 3, D:2) 11 arrows (15, 15, D:2) a +0 hunting sling (21, -11, D:2) a dart slug corpse