George Level 1 of the Dungeon (2, 9, D:1) a +0 club (6, 25, D:1) 10 poisoned needles (15, 12, D:1) a +0 dagger (17, 42, D:1) 16 bolts (22, 19, D:1) a +0 hand axe (23, 27, D:1) a +0 dagger 2 stones (25, 27, D:1) a stone (26, 11, D:1) 11 stones (26, 33, D:1) a +0 dagger (27, 38, D:1) a +0 scale mail (28, 33, D:1) a stone (31, 33, D:1) 2 stones (32, 34, D:1) a stone (33, 14, D:1) 17 stones (34, 14, D:1) a +0 dagger (35, 32, D:1) a +0 dagger a stone (36, 30, D:1) a stone (37, 28, D:1) a stone (38, 26, D:1) a stone (39, 25, D:1) a stone (40, 30, D:1) 17 arrows (47, 34, D:1) a cursed +0 club (52, 14, D:1) 18 sling bullets (60, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a stone a +0 club a cursed +0 hand axe (8, -13, D:2) a +0 ring mail (11, 16, D:2) a frilled lizard corpse (skeletalised by now) (12, 16, D:2) a +0 club (13, -11, D:2) a stone (13, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 0, D:2) a kobold corpse (25, -1, D:2) a giant cockroach corpse (30, 7, D:2) a +0 whip a kobold skeleton (30, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (38, -5, D:2) a cursed -1 short sword a kobold corpse (skeletalised by now) (40, 10, D:2) a +0 robe (43, -19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 potions of flight (1, -2, D:3) 11 gold pieces (3, -25, D:3) 18 sling bullets (3, -2, D:3) a +0 whip