George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 22, D:1) a +0 leather armour (11, 6, D:1) a stone (13, 8, D:1) 4 stones (14, 13, D:1) a +0 robe (25, 16, D:1) 16 stones (34, -27, D:1) a +0 hunting sling (40, 14, D:1) a +0 hunting sling (43, -32, D:1) 24 sling bullets (43, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 potions of resistance (29, -13, D:2) an adder corpse (skeletalised by now) (34, -2, D:2) a +0 leather armour (35, -3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (35, -2, D:2) 20 stones (37, -11, D:2) a +0 short sword (37, 26, D:2) a +0 dagger (38, 25, D:2) a +0 short sword a +2 animal skin a +0 club a +0 club (39, 10, D:2) a +0 club (40, 24, D:2) a +0 club (41, 15, D:2) a +0 club (41, 17, D:2) a +0 club a +0 club a +0 club (43, 21, D:2) a +0 short sword