George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 16, D:1) a +0 leather armour (3, -21, D:1) 32 stones (7, -9, D:1) a +0 club (8, -19, D:1) a stone (9, -19, D:1) a stone (9, 11, D:1) 22 stones (11, -13, D:1) a +0 robe (12, 10, D:1) a cursed -3 hand axe (17, -1, D:1) a +0 dagger (26, -15, D:1) a +0 dagger (29, 9, D:1) a +0 club (30, 2, D:1) a +0 dagger (31, -21, D:1) a +0 hunting sling (36, -5, D:1) 15 stones (37, -1, D:1) a +0 dagger (39, 4, D:1) 15 stones (41, -9, D:1) 22 arrows (47, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a stone (3, -2, D:2) a stone (5, -10, D:2) a +0 club (23, -3, D:2) a +0 dagger (23, 20, D:2) 3 gold pieces (24, 15, D:2) a +0 club a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (24, 16, D:2) a +0 club (27, 9, D:2) 24 stones