George Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club (0, 10, D:1) a +0 short sword a stone (0, 42, D:1) a +0 club (1, 1, D:1) a +0 dagger (1, 10, D:1) a +0 club (2, 50, D:1) a +0 club (8, 13, D:1) 5 stones (10, 19, D:1) a +0 short sword (33, 36, D:1) a stone (34, 33, D:1) a +0 dagger 3 stones (34, 35, D:1) a stone (41, 36, D:1) a +0 ring mail Level 2 of the Dungeon (1, -21, D:2) a +0 leather armour (9, -20, D:2) a stone (14, -15, D:2) 20 stones a cursed +0 club a +0 hunting sling (14, 4, D:2) a +0 scythe a +0 robe (16, -19, D:2) a +0 club (16, -17, D:2) a +0 club (17, -19, D:2) a +0 scale mail a +0 hunting sling 23 stones a +0 club (17, -17, D:2) a +0 club a +0 animal skin a +0 helmet (20, -22, D:2) a +0 club (20, -21, D:2) a +0 short sword (24, -19, D:2) 6 sling bullets (28, -23, D:2) 25 stones Level 3 of the Dungeon (15, 7, D:3) a +0 club (19, -10, D:3) a +0 hand axe (37, -13, D:3) a +0 dagger (50, -15, D:3) a +0 dagger (51, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (3, -6, D:4) the +3 scale mail of Xeank {rN+ Slay-3 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (4, -36, D:4) a +0 dagger (9, -8, D:4) a +0 leather armour a +0 short sword (11, -10, D:4) a +0 dagger a +0 robe (14, -37, D:4) a +0 hand axe (22, -33, D:4) a +0 ring mail (24, -15, D:4) a +0 scale mail (25, -20, D:4) a +0 ring mail (33, -10, D:4) an uncursed ring of wizardry an uncursed ring of wizardry (36, -13, D:4) a +0 quarterstaff (37, -23, D:4) a +0 robe (38, -17, D:4) a +0 leather armour (48, -23, D:4) a +0 scale mail Level 5 of the Dungeon (6, -1, D:5) 23 bolts (14, 4, D:5) 22 bolts (20, -4, D:5) a +0 short sword (36, 4, D:5) 22 stones (43, 16, D:5) a +7 club a cursed +0 leather armour (52, 31, D:5) a +0 robe Level 6 of the Dungeon [Shop] Wulutedo's Antique Weapon Boutique a +0 dagger (54 gold) a +0 short sword (81 gold) a +0 spear (81 gold) the +2 dagger "Goblinbane" {elec, rElec rC++ Str+4} (1482 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It greatly protects you from cold. It insulates you from electricity. a +0 long sword (94 gold) the cursed +1 war axe "Joaricechu" {venom, rC+} (545 gold) It poisons the flesh of those it strikes. It protects you from cold. It has a curse placed upon it. a +0 flail (94 gold) the +10 falchion of Fedhas's Outrage {slice, -Tele rPois Str-5 Stlth+} (1471 gold) It inflicts extra damage upon your enemies. It affects your strength (-5). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. the +1 dagger of the Desert {holy, rF+} (610 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. a +0 great sword (175 gold) a +0 spear (81 gold) (4, 7, D:6) an uncursed staff of power (5, 4, D:6) 19 stones (6, 1, D:6) a +0 robe (11, 23, D:6) a cursed -1 club (13, -22, D:6) a +0 dagger a +0 robe (14, -6, D:6) a +0 animal skin (14, -1, D:6) a +0 leather armour (14, 0, D:6) a +0 dagger a +0 dagger a +0 robe (15, 0, D:6) a cursed -2 leather armour a +0 hand axe (15, 11, D:6) a +0 short sword (16, -29, D:6) 10 potions of degeneration a potion of lignification (16, -21, D:6) Sif Muna's Papyrus of Poisoning Spells Type Level a - Sting Conjuration/Poison 1 (18, 3, D:6) 16 bolts (18, 4, D:6) a +0 animal skin a +0 animal skin (19, 4, D:6) a +2 whip of freezing a +0 robe (20, -30, D:6) 25 stones (24, 0, D:6) a +0 short sword (29, -10, D:6) a +0 scale mail (37, -7, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (7, 2, D:7) 15 poisoned needles (12, -2, D:7) a +0 leather armour (13, 12, D:7) a potion of flight (14, 7, D:7) a scroll of identify (18, -20, D:7) 19 stones (20, -22, D:7) a +0 giant club (21, 6, D:7) a scroll of teleportation (21, 7, D:7) 19 gold pieces (21, 8, D:7) a potion of might (30, -11, D:7) 14 arrows (30, 3, D:7) 24 stones (32, 1, D:7) a +0 giant club (35, -4, D:7) a +0 mace (39, 10, D:7) 16 sling bullets (46, 30, D:7) 15 poisoned needles (48, -15, D:7) a +0 robe (48, 26, D:7) 13 arrows (50, 22, D:7) a +0 whip a stone a kobold corpse (skeletalised by now) (51, 21, D:7) a +0 short sword a kobold corpse (skeletalised by now) (51, 22, D:7) a kobold corpse (skeletalised by now) (52, 20, D:7) 3 stones (52, 22, D:7) a +0 dagger a stone Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -12, D:8) a +0 dagger a +0 robe an orc corpse (1, -11, D:8) a +0 short sword an orc corpse (2, -11, D:8) 4 tomahawks (2, -10, D:8) a +0 hand axe (3, -12, D:8) a +0 flail a +0 chain mail an orc corpse (3, -10, D:8) a tomahawk (4, -12, D:8) a +0 dagger a cursed -2 robe (4, -4, D:8) a +0 war axe an orc skeleton (6, -6, D:8) a cursed +0 dagger a +0 robe (7, -12, D:8) a cursed -1 dagger (unseen) the Ecumenical Temple