George Level 1 of the Dungeon (0, 0, D:1) a stone (5, -9, D:1) a +0 hunting sling (15, -10, D:1) 19 stones (15, 7, D:1) a +0 ring mail (23, -10, D:1) a +0 hunting sling (25, -6, D:1) a +0 club (29, -11, D:1) 18 sling bullets (29, -2, D:1) a +0 club (31, 3, D:1) a +0 scale mail a +0 club (41, -8, D:1) a +0 club (41, 7, D:1) a +0 leather armour (53, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 19 stones (1, -8, D:2) a +0 robe (8, -3, D:2) a +0 club (8, -2, D:2) 2 stones (8, -1, D:2) a stone (9, -18, D:2) a +0 club (17, -22, D:2) 22 bolts (23, -19, D:2) a +0 leather armour (24, -19, D:2) a +0 club (25, -4, D:2) 15 arrows (26, -6, D:2) a +0 club (34, -10, D:2) a +0 leather armour (35, 7, D:2) a +0 club (42, -25, D:2) a +4 quarterstaff of chaos a +0 cloak (43, -23, D:2) a +0 mace (46, -11, D:2) 23 stones Level 3 of the Dungeon (6, 2, D:3) a cursed -2 blowgun 4 poisoned needles (8, -24, D:3) a +0 leather armour (9, 10, D:3) 27 stones (21, -20, D:3) 19 arrows (26, -13, D:3) a +0 robe (29, -10, D:3) a +0 leather armour (31, -3, D:3) a +0 ring mail (34, 22, D:3) a +0 club a +0 leather armour (43, 13, D:3) 13 poisoned needles (43, 14, D:3) 16 sling bullets (45, -5, D:3) 14 stones (51, -25, D:3) a +0 leather armour (53, -32, D:3) a +0 dagger (53, 23, D:3) 25 arrows (55, -32, D:3) a stone (56, -32, D:3) a stone (57, -31, D:3) a stone Level 4 of the Dungeon [Shop] Umuma's Weapon Boutique a +0 whip (27 gold) the +4 battleaxe of Dawn {antimagic, rF+ Str+3 Int+3} (727 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. the +4 hunting sling "Ogerphoz" {velocity, rElec Str+6} (536 gold) Any stone fired from it inflicts extra damage. It affects your strength (+6). It insulates you from electricity. the cursed +0 morningstar of Catyc {crush, +Rage Dex+3} (217 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you go berserk. It has a curse placed upon it. a +0 quarterstaff (44 gold) a +5 blowgun (324 gold) a +2 spear of venom (171 gold) 2 poisoned javelins (35 gold) a +0 mace (33 gold) [Shop] Womyh's Antique Armour Emporium a +0 leather armour (64 gold) a +3 leather armour of fire resistance (768 gold) a +0 plate armour (736 gold) the +1 ring mail of Complete Protection {Stlth+} (601 gold) It makes you more stealthy. a cursed +0 ring mail (32 gold) a +0 robe (22 gold) a +3 ring mail of cold resistance (832 gold) a +0 leather armour (64 gold) the +0 scale mail of Danifauco {rC+ MP+9 Str-2 Dex+3} (1248 gold) It affects your strength (-2). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). a +0 leather armour (64 gold) a +0 robe (22 gold) a +0 cloak of poison resistance (272 gold) (0, 0, D:4) a +0 robe (4, 27, D:4) 24 arrows (11, 22, D:4) a +1 trident of venom (20, 4, D:4) 17 arrows (32, 30, D:4) a +0 club (42, 2, D:4) 31 stones (44, 25, D:4) 19 bolts (45, 25, D:4) a +0 leather armour (46, 15, D:4) 27 arrows (47, 37, D:4) a +0 scythe (50, 5, D:4) a +0 spear (51, 5, D:4) a +0 club a cursed -1 club a +0 spear (51, 35, D:4) a +0 flail (52, 5, D:4) a +0 whip a cursed +0 leather armour (53, 7, D:4) a +0 spear a +0 quarterstaff (62, 27, D:4) a +0 dagger a +0 chain mail (62, 34, D:4) a +0 battleaxe a +0 robe (65, 32, D:4) a +0 long sword a +0 robe (66, 32, D:4) a +0 halberd a +0 robe Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of magic regeneration (0, 22, D:5) an arrow (0, 23, D:5) an arrow (0, 24, D:5) an arrow (0, 26, D:5) a +0 shortbow 22 arrows (15, 33, D:5) a +0 hand crossbow (20, 7, D:5) a potion of degeneration a potion of brilliance the +1 rapier "Agy Onit" {antimagic, rElec rN+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. a -2 ring of dexterity a +0 chain mail (24, 31, D:5) 20 stones (31, 10, D:5) an uncursed amulet of magic regeneration (31, 39, D:5) a +0 shield (32, 6, D:5) a +0 giant club (45, 13, D:5) 11 stones (47, 44, D:5) 16 stones Level 6 of the Dungeon [Shop] Sazicuck's Jewellery Boutique an uncursed ring of protection from fire (275 gold) a cursed ring of attention (49 gold) a cursed -3 ring of strength (22 gold) an uncursed amulet of rage (440 gold) an uncursed amulet of rage (440 gold) an uncursed ring of fire (275 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of guardian spirit (330 gold) the ring "Ekha" {rF+ Str+4} (444 gold) [ring of protection from fire] It affects your strength (+4). It protects you from fire. (0, 0, D:6) 18 poisoned needles (1, -21, D:6) a +2 flail of protection a +0 chain mail (3, -21, D:6) a +0 flail (3, -3, D:6) 17 stones (10, -21, D:6) a +0 flail a +0 ring mail (10, -20, D:6) a +0 whip a +0 leather armour (11, -21, D:6) a +0 dagger a +0 dagger a +0 robe (12, -11, D:6) 13 stones (12, -1, D:6) a +0 morningstar (12, 0, D:6) a +0 leather armour (13, 0, D:6) a +0 dagger a +0 robe (14, -16, D:6) 20 arrows (14, -1, D:6) 2 tomahawks (15, -2, D:6) 2 tomahawks (23, -29, D:6) a +0 dagger a +0 robe (24, -28, D:6) a +2 dagger of holy wrath a cursed +0 robe (25, -29, D:6) a +0 dagger a +0 robe (26, -29, D:6) a +0 shortbow of flaming 19 arrows (27, -6, D:6) a +0 trident a +0 leather armour (28, -8, D:6) a +0 mace (28, -6, D:6) a +0 club a +0 dagger (29, -29, D:6) an arrow (30, -30, D:6) an arrow (36, -1, D:6) a +0 long sword (40, -21, D:6) 11 stones (40, 7, D:6) a potion of degeneration (48, -21, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) 2 javelins (8, -16, D:7) an arrow (9, -15, D:7) an arrow (9, -14, D:7) an arrow (9, -13, D:7) a +0 shortbow 15 arrows (25, 13, D:7) a +0 robe (27, -8, D:7) 29 stones (27, 20, D:7) 16 bolts (32, 10, D:7) 4 javelins (45, -21, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 23 arrows (21, 25, D:8) 13 stones (27, 12, D:8) a potion of brilliance (33, 3, D:8) a +0 falchion (38, 21, D:8) 33 stones (44, 27, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (2, 16, D:9) a +0 mace (3, 4, D:9) a cursed +0 hand axe a +0 animal skin (5, 5, D:9) a +0 troll leather armour (6, 20, D:9) a +0 dagger a +0 robe a +0 club (6, 27, D:9) a +0 giant club a +0 giant spiked club (8, 32, D:9) a +0 flail (16, -2, D:9) a +0 leather armour of magic resistance a +0 whip a +0 leather armour a +0 mace a +0 ring mail (16, -1, D:9) a +0 chain mail a +0 short sword (17, -3, D:9) a +0 plate armour a +0 trident (18, -2, D:9) a +0 vampiric scimitar a +0 plate armour (20, 17, D:9) a +0 war axe (21, 21, D:9) a +0 helmet (30, 15, D:9) a +0 ring mail (31, -10, D:9) a +0 war axe a cursed +0 ring mail a +0 buckler (43, 26, D:9) a +0 short sword a +0 leather armour (44, 26, D:9) a +0 whip a +0 leather armour a +0 morningstar a +0 leather armour (45, 25, D:9) a cursed +0 hand axe a +0 scale mail (45, 26, D:9) a +0 dagger a +0 robe (54, -15, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, 12, D:10) 18 bolts (13, -20, D:10) 2 arrows (14, -20, D:10) 2 arrows (15, -7, D:10) an arrow (18, -20, D:10) 10 arrows (18, -7, D:10) 2 arrows (18, -6, D:10) 2 arrows (18, -5, D:10) an arrow (18, -3, D:10) 2 arrows (19, -20, D:10) 3 arrows (19, -6, D:10) 4 arrows (19, -5, D:10) 3 arrows (19, -3, D:10) a +0 giant club 11 arrows (19, -2, D:10) an arrow (19, 22, D:10) a +0 falchion (20, -20, D:10) an arrow (20, -13, D:10) a +0 shortbow (20, -5, D:10) 6 arrows (20, -4, D:10) 7 arrows (21, -20, D:10) an arrow (21, -12, D:10) a +0 shortbow a +1 shortbow of flaming 14 arrows (22, -14, D:10) a +0 shortbow of flaming 3 arrows (22, -13, D:10) a +0 shortbow (22, -12, D:10) a +0 shortbow (23, -2, D:10) 4 arrows (24, -2, D:10) an arrow (25, -13, D:10) a potion of lignification (26, -2, D:10) 3 arrows (27, -2, D:10) 3 arrows (28, -2, D:10) 2 arrows (29, -2, D:10) 4 arrows (31, -3, D:10) an arrow (33, -18, D:10) 2 arrows (34, -19, D:10) 2 arrows (34, -18, D:10) 2 arrows (35, -18, D:10) an arrow (35, 15, D:10) a +0 leather armour (41, 27, D:10) a +0 ring mail (46, 6, D:10) a +0 leather armour a +0 club (49, 4, D:10) a +0 mace (51, 4, D:10) a +0 dagger a +0 robe (55, 14, D:10) a +0 troll leather armour (58, 4, D:10) a +0 leather armour (60, 1, D:10) a +0 hand crossbow Level 11 of the Dungeon [Shop] Sian's Book Shop a book of Clouds (540 gold) a book of Death (840 gold) a book of Transfigurations (660 gold) a Young Poisoner's Handbook (480 gold) a book of Power (540 gold) a Fen Folio (900 gold) a book of Battle (480 gold) Kikubaaqudgha's Handbook of Dark Rituals (720 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Animate Dead Necromancy 4 f - Bolt of Draining Conjuration/Necromancy 5 The Shining One disapproves of the use of such an item. the Handbook of Bewitching Lightness (540 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spectral Weapon Hexes/Charms 3 d - Summon Lightning Spire Summoning/Air 4 (0, 0, D:11) a +0 morningstar a +0 robe (1, -1, D:11) an arrow (2, -4, D:11) a cursed +0 short sword a +0 robe a +3 short sword a +0 robe a +0 shortbow 15 arrows (2, -2, D:11) 2 arrows (4, 6, D:11) 19 sling bullets (5, -18, D:11) a +2 ring mail of cold resistance (15, -22, D:11) a +0 rapier (17, 23, D:11) a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour a +0 short sword a +0 dagger a +0 robe (26, -26, D:11) the +3 ring mail of Untruth {MR++} It affects your resistance to hostile enchantments. an uncursed ring of wizardry an uncursed ring of see invisible an uncursed amulet of the acrobat (27, -18, D:11) a +0 giant spiked club a +0 giant club (28, -24, D:11) a +0 robe a cursed +0 hand axe (28, -4, D:11) a +0 giant club (29, -24, D:11) a cursed +0 robe a cursed +0 mace (29, -23, D:11) a +0 robe a +1 hand axe of chopping a +0 great sword a +0 robe (30, 6, D:11) a +0 giant club a +0 giant spiked club (31, -25, D:11) a +0 great sword a +0 robe (32, -2, D:11) a +0 war axe a +0 club (33, -2, D:11) a +0 flail a +0 short sword a +0 ring mail (38, -12, D:11) a +0 giant spiked club (41, 10, D:11) a scroll of noise a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an uncursed amulet of regeneration (13, -16, D:12) a scroll of noise (14, 27, D:12) a +0 leather armour (15, -6, D:12) a +0 quarterstaff (17, -13, D:12) a +0 dagger a +0 leather armour (22, -11, D:12) 2 potions of lignification (24, -6, D:12) 12 stones (29, -7, D:12) a +0 giant spiked club a +0 giant club +0 acid dragon scales a +0 troll leather armour (38, 21, D:12) a +0 trident (40, -11, D:12) a +0 plate armour (41, 18, D:12) a +0 giant club (49, -8, D:12) a potion of ambrosia (50, 13, D:12) a +0 whip 3 stones (51, 9, D:12) a stone (51, 10, D:12) a stone (51, 11, D:12) a stone (51, 14, D:12) a +0 dagger (52, 14, D:12) a stone (56, -5, D:12) a +4 dagger of distortion a +0 robe (58, 5, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (20, 7, Lair:1) a +2 short sword of protection (28, -6, Lair:1) a cursed -2 hand axe (32, -6, Lair:1) a +0 ring mail (38, 0, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (6, 12, Lair:2) 21 bolts (9, 12, Lair:2) a water moccasin corpse (skeletalised by now) (12, -22, Lair:2) a bullfrog skeleton (25, -26, Lair:2) a +0 rapier (30, -10, Lair:2) a +0 morningstar (36, -17, Lair:2) a potion of brilliance (44, 2, Lair:2) a +2 short sword of freezing a +1 robe of positive energy the human corpse of Erica (skeletalised by now) a bullfrog corpse (skeletalised by now) (49, -33, Lair:2) a wand of clouds (6) (53, -4, Lair:2) a potion of brilliance (57, -35, Lair:2) 17 gold pieces (57, -34, Lair:2) 8 gold pieces