George Level 1 of the Dungeon (3, -7, D:1) a +0 hunting sling (5, 30, D:1) 24 arrows (9, 19, D:1) 3 tomahawks (13, 19, D:1) 16 bolts (16, 25, D:1) a +0 robe (17, 4, D:1) a +0 club (24, 6, D:1) 27 stones (40, 5, D:1) 16 stones (40, 24, D:1) 23 poisoned needles (42, 21, D:1) an uncursed amulet of harm (44, 10, D:1) a +0 scale mail (44, 29, D:1) 21 stones (51, 10, D:1) a +0 dagger (51, 23, D:1) 26 stones (53, 0, D:1) a +2 dagger of venom Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 3, D:2) a +0 club (3, 2, D:2) a +0 club (5, 17, D:2) a +0 club (6, 14, D:2) a +0 dagger 4 stones (7, 13, D:2) a +0 club 17 bolts a hobgoblin corpse (8, 13, D:2) a stone (11, 9, D:2) a +0 robe (17, 5, D:2) 12 stones (34, -8, D:2) a +0 club (46, -10, D:2) 5 needles of confusion (52, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (57, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) (1, 0, D:3) a +0 club a +0 chain mail of magic resistance 19 gold pieces a +0 mace a +0 leather armour an orc corpse an orc corpse