George Level 1 of the Dungeon (0, 11, D:1) a +0 dagger (1, -12, D:1) a +0 dagger (9, 5, D:1) a cursed -3 whip (10, 7, D:1) a +0 short sword (11, 2, D:1) a +0 club (12, -4, D:1) 11 arrows (14, 2, D:1) a +0 scythe (17, -30, D:1) a +0 spear (20, 4, D:1) a +0 club (22, -21, D:1) a stone (24, -21, D:1) a +0 dagger of venom (30, 5, D:1) a +0 club (33, 17, D:1) a +0 dagger (36, 11, D:1) a +0 leather armour (36, 12, D:1) a +0 robe (40, 17, D:1) a +0 club (42, 15, D:1) 18 stones (43, -11, D:1) 12 stones (45, -12, D:1) a +0 club (47, 7, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) 10 stones (11, -8, D:2) a +0 dagger (15, 30, D:2) a +0 scale mail (18, 12, D:2) 9 stones (21, 7, D:2) 24 stones (21, 18, D:2) a cursed -2 hunting sling (24, 10, D:2) a cursed -2 dagger (26, 17, D:2) a cursed +0 club a +0 leather armour an orc corpse (40, 14, D:2) a +0 club (47, 14, D:2) a +0 leather armour (47, 15, D:2) 20 sling bullets (53, 22, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (1, 0, D:3) a +0 falchion (unseen) (2, -1, D:3) a cursed -1 ring mail (2, 0, D:3) 9 gold pieces (2, 2, D:3) a bat corpse (4, 1, D:3) a tomahawk (8, 4, D:3) a scroll of teleportation (17, -19, D:3) 11 gold pieces (21, -16, D:3) a ration (21, -13, D:3) a potion of curing (24, -13, D:3) 8 gold pieces Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (17, 0, D:4) a +0 ring mail (35, 3, D:4) a +0 flail