George Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 8, D:1) a stone (3, 9, D:1) a stone (3, 10, D:1) a stone (3, 14, D:1) a +0 dagger (9, -17, D:1) a +0 dagger (10, -17, D:1) a +0 club (17, -15, D:1) a cursed -1 club (22, 0, D:1) a +0 leather armour (23, 1, D:1) a +0 spear (29, 4, D:1) a +0 short sword (34, -4, D:1) a +0 club (35, -3, D:1) 13 arrows (37, -36, D:1) 17 sling bullets (39, 1, D:1) a +0 hunting sling (41, -27, D:1) 2 stones (42, -32, D:1) 9 stones (43, -27, D:1) a stone (45, -25, D:1) a stone (45, -8, D:1) a +0 dagger (46, -25, D:1) a stone (46, 8, D:1) a stone (48, 8, D:1) a stone (49, 8, D:1) a stone (52, -10, D:1) 19 stones (52, 8, D:1) a +0 club 2 stones (54, 8, D:1) 17 stones (62, -24, D:1) 22 arrows (65, -36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 23 stones (9, 3, D:2) 9 arrows (12, 39, D:2) a +0 club (14, 41, D:2) a +0 club (22, 0, D:2) a +0 club (24, 7, D:2) 2 stones (24, 8, D:2) a stone (25, 6, D:2) a +0 dagger a stone (26, -9, D:2) 21 poisoned needles (26, 5, D:2) a stone (27, 4, D:2) a +0 hand axe 26 stones (27, 30, D:2) 12 poisoned needles (30, 31, D:2) a +0 club (36, 29, D:2) 17 stones (37, 28, D:2) a +0 robe (39, -7, D:2) a +0 club (45, 47, D:2) a +0 club (69, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 17 stones (7, -37, D:3) a +0 ring mail (8, -4, D:3) 18 stones (9, -14, D:3) a +0 hand axe a +0 dagger a +0 hand axe a +0 whip (12, -14, D:3) a +0 club (31, 3, D:3) 21 sling bullets (35, -41, D:3) a +0 spear (35, -18, D:3) a +0 robe (42, 1, D:3) a +0 hand crossbow Level 4 of the Dungeon (0, 0, D:4) a cursed +0 robe (1, -5, D:4) 16 arrows (6, -2, D:4) 27 stones (19, -20, D:4) a +0 dagger a +0 robe (31, -9, D:4) a +0 hand axe (32, -26, D:4) a +0 scale mail (39, -20, D:4) 32 stones (39, 19, D:4) a +0 ring mail (44, 6, D:4) a +0 mace (48, -28, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +1 mace of protection (2, 17, D:5) a +0 giant club (3, 25, D:5) a +0 whip (3, 31, D:5) 6 stones (6, 37, D:5) a +0 flail a +1 leather armour of cold resistance (10, 34, D:5) 14 poisoned needles (14, 4, D:5) 8 stones (16, 31, D:5) 15 bolts (24, -4, D:5) a +0 hunting sling (27, 4, D:5) a +0 leather armour (31, 30, D:5) a +0 quarterstaff (32, 6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 club (20, 32, D:6) the +7 mace of the Past {flame, -Tele Int+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It prevents most forms of teleportation. It makes you more stealthy. (23, 5, D:6) 15 stones (32, -5, D:6) a +0 robe a +0 dagger (32, -3, D:6) a +0 robe a +0 dagger (33, -5, D:6) a +0 chain mail a +0 halberd (33, -3, D:6) a +0 dagger (33, -2, D:6) a +0 robe a +0 dagger (42, -4, D:6) an arrow (43, -3, D:6) an arrow (44, -4, D:6) 24 arrows a +0 shortbow (58, -13, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Xinaphou's Antique Armour Boutique a +0 plate armour (529 gold) a +1 scale mail of magic resistance (368 gold) a +0 pair of boots (103 gold) the cursed +0 scale mail "Enwedet" {rElec rF+ Str+4 SInv} (795 gold) It affects your strength (+4). It protects you from fire. It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. a +0 plate armour (529 gold) a +0 scale mail (92 gold) a +3 leather armour of positive energy (483 gold) a +0 robe (16 gold) a +4 chain mail of poison resistance (655 gold) a +3 ring mail of cold resistance (598 gold) a +0 leather armour (46 gold) (0, 0, D:7) an arrow (1, 1, D:7) an arrow (3, -19, D:7) 11 bolts (4, 1, D:7) a +0 shortbow 22 arrows (11, -30, D:7) a +0 falchion a +0 robe (11, -25, D:7) a cursed +3 dire flail a +0 robe a +0 trident a +0 robe (11, -24, D:7) a +0 long sword a +0 robe (11, -23, D:7) a +0 battleaxe of freezing a +0 robe (15, -10, D:7) 25 arrows (16, -23, D:7) a +0 dagger (22, -11, D:7) a +0 scale mail (23, -24, D:7) a +0 chain mail (25, -11, D:7) 20 bolts (35, -20, D:7) a +0 spear (36, 5, D:7) a +2 hunting sling of freezing (37, -29, D:7) a +0 robe (37, -3, D:7) 9 stones (41, -20, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (7, -24, D:8) a +0 giant club a +0 giant club (15, -15, D:8) a +0 club (18, -3, D:8) a +0 ring mail (24, -14, D:8) a +0 short sword a +0 leather armour (24, -11, D:8) a +0 short sword a +0 leather armour (25, -15, D:8) a +0 club (27, 10, D:8) 29 bolts (30, -16, D:8) a +0 ring mail (31, -13, D:8) a +0 chain mail (36, -7, D:8) a +0 scale mail (36, 5, D:8) a +0 giant spiked club (38, 2, D:8) a +0 falchion (40, -22, D:8) 19 stones (48, -20, D:8) 2 potions of degeneration (51, -24, D:8) a cursed +0 ring mail (52, -18, D:8) 2 potions of degeneration (53, -20, D:8) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (57, -20, D:8) 2 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 leather armour (1, -8, D:9) a cursed +0 hand axe a +0 leather armour a +0 leather armour a +0 short sword a +0 plate armour (1, 0, D:9) a +0 chain mail a +0 battleaxe (1, 8, D:9) a +2 flail of protection a +0 ring mail (2, -3, D:9) a +0 short sword a +0 chain mail (5, -10, D:9) a +0 trident (5, 23, D:9) a +0 ring mail (6, 7, D:9) 16 stones (8, 7, D:9) a +0 leather armour (9, 1, D:9) a +0 war axe (14, 23, D:9) a +0 dagger a +0 robe (14, 24, D:9) a +0 mace a +0 leather armour (15, 23, D:9) a cursed -1 hand axe a +0 leather armour (15, 24, D:9) a +0 dagger a +0 robe (18, 11, D:9) a +0 chain mail (28, 2, D:9) 20 stones (34, -1, D:9) 14 stones (39, 19, D:9) a +0 giant club (50, 3, D:9) a +0 leather armour of poison resistance Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 0, D:10) a +0 short sword a +0 dagger of venom 2 stones (2, 0, D:10) a stone (3, 0, D:10) a stone (7, 15, D:10) a potion of lignification 2 potions of invisibility (8, 0, D:10) a stone (8, 22, D:10) a +0 club (9, 22, D:10) a +0 shield a +0 ring mail a +0 spear (11, 1, D:10) 22 arrows (11, 37, D:10) a +0 hand axe a +0 animal skin (16, 16, D:10) a +0 club (18, 15, D:10) 18 stones (25, 15, D:10) a +0 scale mail a +0 trident a +0 ring mail a +0 war axe of electrocution (25, 16, D:10) a +0 plate armour a +0 trident (30, 22, D:10) a +0 ring mail (32, 16, D:10) a cursed -2 short sword a +0 cloak (35, 10, D:10) a +0 quarterstaff (45, 46, D:10) 26 arrows (53, 0, D:10) a +0 dagger a +0 robe (54, 2, D:10) a +0 falchion a +0 scale mail a +0 dagger (54, 3, D:10) a +0 whip a +0 leather armour (54, 4, D:10) a +0 hand axe an exploding tomahawk a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) the +4 flail of the Big Bang {elec, +Fly} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you fly. (8, 19, D:11) a +0 robe a +3 flail (8, 20, D:11) a +0 robe a cursed +3 battleaxe (8, 21, D:11) a +0 robe a +0 spear (8, 22, D:11) a +0 robe a cursed +4 hand axe (13, 24, D:11) a +0 robe (14, 38, D:11) an uncursed staff of earth a potion of blood (15, 39, D:11) a +0 battleaxe (16, 39, D:11) a +0 flail a +0 dire flail (19, 24, D:11) a +1 dagger of electrocution (25, 26, D:11) a +0 robe a +0 dagger (33, -5, D:11) a +0 large shield (33, 31, D:11) a potion of lignification (45, 28, D:11) a +0 giant spiked club (48, 25, D:11) a +0 robe (53, 22, D:11) a +0 mace a +0 chain mail a +0 dagger a +0 robe (53, 23, D:11) a +0 dire flail a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a scroll of teleportation (1, 1, D:12) a +0 scale mail (3, 9, D:12) a scroll of acquirement (12, -4, D:12) 2 scrolls of amnesia (19, -9, D:12) 32 arrows (21, -13, D:12) a +0 morningstar a +0 robe the Ecumenical Temple