George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, -29, D:1) a +0 club (11, -10, D:1) a +0 dagger (13, -21, D:1) a +0 club (17, -39, D:1) a +0 club (23, -8, D:1) 19 stones (33, -29, D:1) a +0 club (35, -29, D:1) 27 sling bullets (50, -6, D:1) 17 stones (54, 1, D:1) a +0 short sword (55, -42, D:1) a +0 hand axe (58, -32, D:1) 22 arrows (58, -11, D:1) a +0 dagger a stone (58, -7, D:1) a stone (58, -6, D:1) a stone (58, -5, D:1) a stone (58, 9, D:1) a cursed -2 whip (61, 8, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 27 stones (15, -2, D:2) a +0 dagger (18, -26, D:2) a cursed -1 hunting sling (27, -27, D:2) a +0 leather armour (27, -21, D:2) a +0 dagger (28, 6, D:2) 9 poisoned needles (35, -19, D:2) a stone (36, -19, D:2) a stone (37, -19, D:2) a stone (38, -18, D:2) a stone (38, -17, D:2) a stone a +1 hand axe of electrocution (39, -17, D:2) a +0 whip (39, -16, D:2) a +0 club (39, -8, D:2) 6 curare-tipped needles (41, 6, D:2) a cursed -1 dagger (45, -1, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -7, D:3) a +0 scale mail (9, -18, D:3) a +0 shortbow 22 arrows (21, 2, D:3) a +0 long sword 22 stones (23, 6, D:3) a +0 hand axe (29, -17, D:3) 11 sling bullets (32, -25, D:3) a +0 leather armour (35, -39, D:3) a cursed -1 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe a +2 flail of protection (35, 3, D:3) a +0 club (35, 5, D:3) a +0 club (38, -25, D:3) a +0 leather armour (42, -15, D:3) 22 bolts (46, 5, D:3) a +0 hand axe (47, 5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) the +6 spear of Growth {speed, Str+3 Int-3 Dex+4 SInv} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+4). It lets you see invisible. (14, 35, D:4) a +0 leather armour (25, 10, D:4) a +0 robe (28, 11, D:4) a +0 giant spiked club (31, 11, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 31, D:5) a +0 mace (4, 25, D:5) 15 stones (11, 22, D:5) 21 arrows (18, 38, D:5) 4 stones (22, 14, D:5) a +0 giant spiked club (22, 15, D:5) a +0 club (35, 33, D:5) a +0 shield (47, 26, D:5) a +0 dagger (51, 4, D:5) a wand of clouds (7) (51, 17, D:5) a +0 dagger (51, 31, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a stone (5, 30, D:6) a hound corpse (skeletalised by now) (6, 3, D:6) a stone (7, 3, D:6) 6 stones a +0 animal skin (8, 3, D:6) 26 stones a +0 animal skin (9, 1, D:6) a stone (9, 3, D:6) a +0 animal skin 45 stones (10, 0, D:6) a stone (11, 3, D:6) a stone (12, 4, D:6) a +0 animal skin (15, -3, D:6) 19 stones (24, 29, D:6) a +0 dagger (unseen) (25, 24, D:6) a scroll of amnesia (25, 26, D:6) a +0 dagger a +0 robe (25, 29, D:6) Sif Muna's Collected Works on Companions Spells Type Level a - Summon Small Mammal Summoning 1 (30, 24, D:6) 22 arrows (32, -1, D:6) 13 poisoned needles (33, 31, D:6) a +0 short sword (33, 32, D:6) a +0 dagger a +0 hand axe (34, 32, D:6) a +0 robe a +0 dagger (36, -3, D:6) a +0 shortbow 17 arrows a +0 flail a +0 dagger a +0 robe (36, 0, D:6) a +0 dagger a +0 robe (37, 2, D:6) a +0 great sword a +0 robe a cursed +3 dire flail a +0 robe (38, 2, D:6) a +0 robe (41, 14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (1, 15, D:7) a +0 ring mail (3, 1, D:7) a +1 flail of protection (unseen) (3, 2, D:7) a stone (4, 1, D:7) a +0 ring mail (unseen) (4, 2, D:7) a +0 whip 3 stones (5, 1, D:7) a stone (5, 2, D:7) a stone (6, 2, D:7) a stone (7, 2, D:7) a stone (9, 1, D:7) 3 stones (14, 10, D:7) a +0 chain mail