George Level 1 of the Dungeon (0, 9, D:1) a +0 club (4, 5, D:1) a +0 club (14, -4, D:1) a +0 club (28, 1, D:1) a +0 dagger (29, 10, D:1) a +0 scale mail (30, 37, D:1) a cursed +0 hunting sling (31, 1, D:1) a +0 dagger (40, 41, D:1) a +0 robe (45, 43, D:1) a +0 club (50, 44, D:1) a +0 scale mail (55, 34, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) 17 stones (5, 26, D:2) 6 gold pieces (5, 42, D:2) a frilled lizard corpse (skeletalised by now) (6, 42, D:2) a leopard gecko corpse (skeletalised by now) (6, 51, D:2) a +0 club (7, 21, D:2) a ration (16, 34, D:2) a +0 dagger (17, 30, D:2) a sling bullet (17, 32, D:2) 19 sling bullets a +0 hunting sling a +0 dagger (17, 48, D:2) 22 bolts (18, 28, D:2) a +0 dagger (19, 32, D:2) 2 sling bullets (21, 32, D:2) a stone (24, 33, D:2) a +0 club a kobold corpse (skeletalised by now)