George Level 1 of the Dungeon (0, 0, D:1) a cursed +0 mace (1, 15, D:1) a +0 ring mail (7, 9, D:1) a +0 club (7, 33, D:1) a +0 club (13, 32, D:1) a +0 spear (15, 1, D:1) a +0 club (16, 2, D:1) a cursed +0 club a +0 whip (18, 2, D:1) a +2 mace of draining (21, -7, D:1) 19 sling bullets (26, 24, D:1) a +0 club a cursed +0 leather armour (27, 11, D:1) an uncursed amulet of harm (30, -7, D:1) 15 stones (33, -4, D:1) a stone (36, 1, D:1) a +0 short sword 2 stones (50, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dire flail (11, 23, D:2) 13 stones (18, -6, D:2) a +0 club (20, 29, D:2) a +0 scale mail (23, -9, D:2) a +0 short sword 20 stones (25, -8, D:2) a stone (25, 14, D:2) 33 bolts (26, -7, D:2) a stone (27, -7, D:2) a stone (29, 2, D:2) a +0 leather armour (29, 20, D:2) 28 arrows (32, 18, D:2) a +0 dagger (34, 19, D:2) a +0 club (38, 4, D:2) a +0 club (38, 13, D:2) 18 bolts (42, 13, D:2) 17 stones (44, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +1 whip of venom (6, -24, D:3) a poisoned needle (6, -12, D:3) 17 bolts (7, -27, D:3) a +0 blowgun a +0 club 11 poisoned needles (10, 0, D:3) a +0 club (11, -20, D:3) a +0 spear (21, -8, D:3) 14 arrows (21, 7, D:3) a +0 trident (22, -4, D:3) a +0 chain mail (24, -8, D:3) 19 stones (31, -10, D:3) a +0 club (32, 0, D:3) a +0 long sword (39, -32, D:3) a +0 leather armour (42, -10, D:3) a +0 dagger a +0 blowgun 6 poisoned needles (49, -5, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 5, D:4) 22 stones (14, 12, D:4) 17 arrows (15, 0, D:4) a +0 giant spiked club (19, -16, D:4) 12 stones (39, -6, D:4) a +0 ring mail (41, -16, D:4) a throwing net (50, -17, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 16 stones (2, -9, D:5) 24 arrows (10, -9, D:5) a +1 hand axe of chopping (13, 21, D:5) a +0 club (24, 4, D:5) 14 poisoned needles (31, 17, D:5) a +0 club a +0 club a +0 dagger (33, 16, D:5) a +0 dagger (33, 17, D:5) a +0 club (34, 16, D:5) a +0 dagger (34, 17, D:5) a +0 club a +0 club (39, 29, D:5) 27 arrows (41, -14, D:5) a +0 naga barding (43, -14, D:5) 6 tomahawks (44, 18, D:5) a +0 club (44, 19, D:5) a +0 club a +0 dagger of venom (45, -6, D:5) 12 stones (53, 18, D:5) a +0 robe (55, 22, D:5) 12 bolts Level 6 of the Dungeon [Shop] Ozuff's Book Boutique a book of Cantrips (240 gold) a manual of Polearms (1324 gold) Sif Muna's Almanac of Confrontation and the Oath (608 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Confusing Touch Hexes 1 d - Searing Ray Conjuration 2 e - Tukima's Dance Hexes 3 f - Iron Shot Conjuration/Earth 6 g - Conjure Ball Lightning Conjuration/Air 6 a book of Frost (420 gold) a book of Alchemy (900 gold) a book of Alchemy (900 gold) a Young Poisoner's Handbook (480 gold) a book of Misfortune (240 gold) a book of Frost (420 gold) a book of Conjurations (360 gold) a book of Maledictions (300 gold) a book of Battle (480 gold) a Fen Folio (900 gold) a book of Enchantments (600 gold) [Shop] Upumul's Antique Weapon Emporium a +0 quarterstaff (104 gold) the +2 mace "Fihol" {crush, rPois Int+3} (832 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. a +0 hand axe (78 gold) a +5 quarterstaff of protection (826 gold) a +0 mace of protection (145 gold) a +0 war axe (91 gold) a +0 whip (65 gold) a +0 rapier (104 gold) a +4 mace of protection (665 gold) a +0 flail (91 gold) a +4 hunting sling of freezing (642 gold) [Shop] Dixtuzu's Jewellery Shoppe an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of ice (350 gold) the amulet of Fidumad {Inacc Fragile rF+ Str+9 Int+2} (392 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+9). It affects your intelligence (+2). It protects you from fire. It will be destroyed if unequipped. an uncursed ring of flight (245 gold) an uncursed amulet of rage (560 gold) an uncursed ring of ice (350 gold) a +3 ring of protection (294 gold) (0, 0, D:6) a +3 hand axe a +0 leather armour (1, -2, D:6) a cursed -3 dagger a +0 robe (1, -1, D:6) a +0 shortbow 3 tomahawks 9 arrows a +0 flail (2, -2, D:6) 2 arrows a +0 flail a +0 chain mail (3, -2, D:6) 2 tomahawks (6, -22, D:6) a +0 helmet (7, -15, D:6) a +0 club (10, -21, D:6) a +0 robe of the Archmagi (21, -4, D:6) a +0 animal skin a +0 animal skin a +0 animal skin (23, 0, D:6) a +0 plate armour (29, -16, D:6) 15 arrows (30, 1, D:6) 21 arrows (44, 8, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 8 poisoned needles (0, 4, D:7) a +0 whip of electrocution a +1 robe of magic resistance (0, 5, D:7) a cursed +0 animal skin (2, -4, D:7) a +0 helmet (11, 10, D:7) a sling bullet (12, -14, D:7) 13 poisoned needles (12, 9, D:7) 2 sling bullets (14, 6, D:7) a sling bullet (19, -1, D:7) a +0 dagger a +0 robe