George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 12, D:1) a cursed +0 club (18, -13, D:1) a stone (19, -15, D:1) a +0 dagger 3 stones (21, 5, D:1) a rat corpse (skeletalised by now) (22, 5, D:1) 6 stones (22, 6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (22, 7, D:1) a cursed +0 short sword a bat corpse (skeletalised by now) (24, -24, D:1) 17 stones (26, -21, D:1) a +0 club (29, -25, D:1) a +0 club (30, -3, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (34, 13, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (36, 8, D:1) a bat skeleton (48, -16, D:1) a +0 dagger a goblin corpse (50, -1, D:1) 7 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, 0, D:2) a +0 club (unseen) (4, -2, D:2) a frilled lizard corpse (4, 0, D:2) a gnoll corpse