George Level 1 of the Dungeon (0, 0, D:1) 19 stones (11, -1, D:1) a +0 ring mail (13, 6, D:1) a +0 club (34, 9, D:1) 14 arrows (34, 24, D:1) a +0 club (55, -3, D:1) a +0 robe (59, -5, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 17 arrows (17, -8, D:2) a cursed -2 short sword (18, 14, D:2) a +0 club (20, -26, D:2) a +0 hand axe a +0 ring mail (20, -8, D:2) an uncursed staff of power (22, -24, D:2) a stone (24, 6, D:2) a +0 rapier (28, 1, D:2) a +0 club (34, -10, D:2) a +0 buckler (37, -19, D:2) a +0 falchion (38, -27, D:2) a +0 robe (55, -27, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (34, -40, D:3) a leopard gecko corpse (skeletalised by now) (34, -39, D:3) a +0 shortbow 13 arrows (39, -39, D:3) an arrow a sewer (0, 0, Sewer) a rat corpse (1, 0, Sewer) a rat corpse a rat corpse (8, 2, Sewer) an adder corpse