George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (6, 1, D:1) a +0 leather armour (9, 4, D:1) a +0 whip (9, 5, D:1) a stone (21, -15, D:1) a +0 hunting sling (22, -1, D:1) 2 stones (23, -3, D:1) a cursed +0 short sword (30, 18, D:1) a +0 ring mail (33, -10, D:1) a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, -9, D:1) a +0 short sword (36, 0, D:1) 16 stones (37, -3, D:1) 17 stones (44, -19, D:1) a bat corpse (skeletalised by now) (46, 0, D:1) a bat corpse (skeletalised by now) (51, 12, D:1) a rat corpse Level 2 of the Dungeon (0, 0, D:2) a ration (15, -7, D:2) a +0 short sword a kobold corpse (15, 1, D:2) 8 poisoned needles (16, 6, D:2) a +0 leather armour