George Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 27, D:1) 15 sling bullets (3, -10, D:1) a +0 club (3, -5, D:1) 3 stones (7, 14, D:1) a rat corpse (skeletalised by now) (10, -13, D:1) a bat corpse (10, -10, D:1) an uncursed amulet of harm (10, 11, D:1) a +0 club (14, -19, D:1) 9 gold pieces (15, 12, D:1) a +0 ring mail (16, -15, D:1) 28 arrows (17, -16, D:1) a scroll of teleportation (20, -23, D:1) a scroll of magic mapping