George Level 1 of the Dungeon (5, 16, D:1) a +0 short sword a +0 club (6, -3, D:1) 9 stones (10, 10, D:1) 19 arrows (26, 34, D:1) a +0 club (32, 36, D:1) a +0 club (35, 52, D:1) a +0 whip (37, -5, D:1) a +0 club (37, -3, D:1) a +0 club (47, 30, D:1) a cursed +0 leather armour (49, 19, D:1) a +0 dagger (53, 36, D:1) a +0 club (60, 42, D:1) 26 bolts Level 2 of the Dungeon (0, 0, D:2) 20 stones (5, -22, D:2) 20 arrows (15, -12, D:2) a +0 club (31, -11, D:2) a +0 club (33, -30, D:2) a +0 dagger (39, 21, D:2) a +0 whip 2 stones (42, 23, D:2) a stone (43, 23, D:2) a stone (53, 10, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 33, D:3) 2 tomahawks (4, 16, D:3) a +0 club (8, 12, D:3) 25 bolts (19, 45, D:3) a +0 whip (21, 43, D:3) a +0 dagger a cursed +0 robe (21, 46, D:3) a +0 robe a +0 dagger (22, -6, D:3) 20 sling bullets (30, 29, D:3) a +0 falchion (33, 39, D:3) 19 stones (34, 20, D:3) 19 stones (53, -5, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 5, D:4) 12 gold pieces (0, 9, D:4) a +0 ring mail (2, 6, D:4) 21 stones