George Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 13, D:1) a +0 robe (12, 31, D:1) a +0 dagger (13, 24, D:1) a +0 whip (19, 12, D:1) a +0 club (21, 11, D:1) a stone (24, -2, D:1) a stone (35, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, 0, D:2) a +0 whip (13, 11, D:2) a +2 hunting sling of flaming (17, -5, D:2) a +0 mace (18, 20, D:2) 24 sling bullets (30, -9, D:2) a +0 hand axe (31, -23, D:2) 14 stones (42, 2, D:2) a +0 club (51, -3, D:2) 10 sling bullets (57, 15, D:2) a +0 club