George Level 1 of the Dungeon (0, 0, D:1) 17 stones (6, -30, D:1) a +0 club (15, -35, D:1) a +0 scale mail (18, -35, D:1) a +0 hand axe (20, -35, D:1) a +0 whip (24, -23, D:1) a stone (24, -8, D:1) a +0 dagger (24, -2, D:1) a +0 short sword a stone (35, -24, D:1) a +0 club (37, -32, D:1) a cursed -2 club (45, -26, D:1) 18 stones (45, 1, D:1) a +0 dagger (47, -12, D:1) 18 sling bullets (49, -22, D:1) 25 stones (51, -8, D:1) a +0 club (52, -8, D:1) a +0 dagger (52, -7, D:1) 2 stones (52, -6, D:1) 2 stones (53, -3, D:1) 26 bolts (55, -11, D:1) a +0 spear (57, -16, D:1) a +0 leather armour (58, -16, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (1, 3, D:2) a stone (1, 5, D:2) a stone (2, 7, D:2) a +0 club 5 stones (7, -7, D:2) 9 poisoned needles (8, 10, D:2) 9 stones (13, 11, D:2) a cursed +0 club (15, -12, D:2) a +5 dagger (30, 16, D:2) a +0 whip (42, 15, D:2) 20 stones (44, 18, D:2) a +0 short sword (47, -12, D:2) a +0 ring mail (52, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (3, 6, D:3) a ration (5, -11, D:3) 13 sling bullets (7, -1, D:3) a +0 scale mail a +0 war axe a +0 leather armour (7, 5, D:3) a scroll of identify (8, -1, D:3) a +0 dagger a +0 robe an orc corpse (9, -2, D:3) a rat corpse (11, 0, D:3) a +0 flail (unseen) (13, -1, D:3) a +0 club (15, -2, D:3) an adder skeleton (20, -8, D:3) 11 gold pieces (20, 3, D:3) a +0 trident