George Level 1 of the Dungeon (0, 0, D:1) 10 stones (14, 19, D:1) a rat corpse (15, -2, D:1) a +0 dagger (16, 0, D:1) a +0 scale mail (18, -20, D:1) 19 arrows (21, -15, D:1) a +0 hand axe (22, 20, D:1) a +0 leather armour (22, 21, D:1) a +0 club (23, -10, D:1) a stone (24, -9, D:1) 2 stones (26, -5, D:1) a +0 short sword a stone (33, 11, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (35, -8, D:1) a +0 club (44, -13, D:1) a +0 leather armour (46, -2, D:1) a +0 ring mail (48, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a goblin corpse (2, 0, D:2) a rat corpse (3, 7, D:2) a +0 pair of boots (4, 3, D:2) a +0 robe (8, 2, D:2) a potion of agility