George Level 1 of the Dungeon (8, 13, D:1) 22 stones (10, 29, D:1) a stone (11, 23, D:1) a +0 whip (22, 27, D:1) a stone (22, 28, D:1) a stone (22, 29, D:1) a stone (22, 30, D:1) a stone (29, -1, D:1) a +0 dagger (29, 1, D:1) a cursed +0 club (36, -5, D:1) a +0 club (36, 6, D:1) a +0 dagger (37, 0, D:1) a +0 leather armour (37, 10, D:1) 12 gold pieces (40, -5, D:1) a +0 leather armour (41, 3, D:1) a +0 dagger (42, 9, D:1) a +0 robe (46, 21, D:1) a +0 short sword (46, 25, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 41, D:2) a +0 helmet (17, 9, D:2) a +0 club (20, 19, D:2) a +0 hunting sling (44, 12, D:2) a cursed -1 club (45, 10, D:2) a cursed -2 ring mail (45, 12, D:2) a +0 scale mail (48, 42, D:2) a +0 whip (49, 0, D:2) 12 arrows (50, 10, D:2) a stone (52, 9, D:2) a +0 dagger a stone (53, 43, D:2) 19 stones (53, 54, D:2) 20 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a rat corpse (6, 5, D:3) a scroll of identify