George the Dungeon (0, 0, D) a +0 dagger (9, 4, D) 14 stones (16, 4, D) a bullfrog corpse (skeletalised by now) a wolf corpse (skeletalised by now) a porcupine corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a crocodile corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (26, 4, D) a komodo dragon skeleton a hippogriff corpse (37, 0, D) a potion of invisibility (39, 0, D) an uncursed staff of energy (40, 0, D) the +2 scimitar of Fate {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). The Shining One disapproves of the use of such an item. a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of holy wrath a +3 war axe of chopping a +2 rapier of distortion (41, 0, D) a +0 pair of gloves (42, 0, D) a +0 helmet (43, 0, D) a +0 scale mail (45, 0, D) a +3 ring of intelligence (46, 0, D) a cursed -3 dagger a +0 robe