George the Dungeon (1, 0, D) a +0 whip 5 stones a cursed +0 dagger (6, 0, D) a +0 shortbow 15 arrows (9, -4, D) a +0 ring mail (16, -4, D) 5 needles of sleeping (27, -4, D) a spiny frog skeleton a spiny frog skeleton a black mamba skeleton a crocodile skeleton (28, -4, D) a black mamba skeleton (36, -4, D) a blink frog corpse (37, -4, D) a +2 pair of boots of stealth a bullfrog corpse (38, -4, D) a tyrant leech corpse (40, 0, D) an uncursed staff of energy (41, 0, D) a +0 long sword (still there?) a +0 long sword (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 dire flail of protection (still there?) a +1 broad axe of chopping (still there?) (44, 0, D) a +0 scale mail (46, 0, D) a +3 ring of intelligence (47, 0, D) a +0 giant club a +0 giant club a cursed -3 giant club a +0 giant spiked club a +0 giant club (55, 0, D) a +0 war axe a +0 leather armour of positive energy