George the Dungeon (0, 0, D) a +0 scale mail (3, 0, D) a +2 scimitar of holy wrath the +4 quarterstaff "Deugiesetsu" {chaos, MR- Int+7 Dex-2 Stlth+} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+7). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 halberd of venom a +2 dire flail of crushing the +3 war axe of Bankruptcy {freeze, rC- MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (4, 0, D) an uncursed staff of energy (36, 0, D) a +0 giant club an ogre skeleton (37, 0, D) a +0 shortbow 12 arrows (39, 0, D) an arrow (44, 0, D) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now)