George Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 37, D:1) a +0 dagger (8, 42, D:1) 16 bolts (15, 14, D:1) 21 arrows (18, 36, D:1) 8 needles of paralysis (21, 24, D:1) 30 arrows (21, 27, D:1) 14 arrows (28, 32, D:1) a +0 whip (31, 19, D:1) a +0 hunting sling (33, 15, D:1) 12 stones (42, 31, D:1) a +0 dagger (45, 50, D:1) 15 poisoned needles (50, 28, D:1) 4 tomahawks (50, 32, D:1) a +2 dagger of draining (52, 35, D:1) a stone (53, 36, D:1) a stone (53, 37, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 20 stones (21, -7, D:2) a +0 robe (23, 8, D:2) 4 tomahawks (27, -17, D:2) a cursed -1 club (27, 0, D:2) a +0 short sword (38, -1, D:2) 9 poisoned needles (38, 0, D:2) 18 stones (39, -13, D:2) 3 tomahawks (51, -23, D:2) a +0 hunting sling (55, 9, D:2) a +0 leather armour (57, -1, D:2) a +0 whip of electrocution (60, -16, D:2) a +0 scale mail (64, -21, D:2) a cursed -1 flail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (11, -12, D:3) a +0 dagger a kobold corpse (11, -11, D:3) 2 stones (12, -19, D:3) 16 poisoned needles (13, -7, D:3) a stone