George the Dungeon (0, 0, D) a hydra corpse (0, 6, D) a potion of lignification (4, -38, D) a +0 morningstar (4, -30, D) a +0 dagger a +0 robe (4, -27, D) a +2 ring mail (4, -24, D) a +0 war axe (still there?) a +0 war axe (still there?) a +2 dire flail of protection (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 rapier of draining (still there?) (4, -23, D) an uncursed staff of energy (4, 10, D) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (4, 17, D) a +0 club