George Level 1 of the Dungeon (4, -17, D:1) a +0 club (9, -3, D:1) a +0 spear (17, -7, D:1) a +0 short sword (24, -18, D:1) a +0 dagger (26, 10, D:1) a +0 hand axe (31, -17, D:1) a +0 club (38, -25, D:1) a +0 halberd (38, -24, D:1) a +0 whip (43, 13, D:1) 24 sling bullets (45, -17, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 23, D:2) a +0 ring mail (5, 13, D:2) a +0 hunting sling 75 stones (6, 15, D:2) a stone (6, 16, D:2) a stone (7, 27, D:2) a +0 short sword (11, 11, D:2) a cursed +0 dagger (11, 12, D:2) a +0 leather armour (12, 3, D:2) 27 bolts (12, 19, D:2) 23 arrows (13, 37, D:2) a stone (14, 39, D:2) 26 stones a +0 hunting sling a +0 club (16, 37, D:2) a cursed -1 spear (19, 8, D:2) a +0 spear (28, 13, D:2) 16 stones a +0 hunting sling (28, 14, D:2) a +0 club (28, 15, D:2) a stone (29, 7, D:2) a +0 scale mail (31, -1, D:2) a +0 hand axe a +0 ring mail (32, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 1, D:3) 7 stones (10, 22, D:3) a stone (11, 16, D:3) a +0 dagger (11, 18, D:3) a stone (11, 19, D:3) a stone (11, 20, D:3) a stone (11, 21, D:3) a stone (24, -2, D:3) a +0 dagger (24, 45, D:3) a cursed -3 whip (26, 45, D:3) a +0 leather armour a +0 club a cursed -1 spear (26, 47, D:3) a +0 halberd (27, 6, D:3) 18 arrows (35, 29, D:3) a +0 dagger (35, 30, D:3) a +0 robe 18 stones (37, 44, D:3) a +0 scale mail (38, 43, D:3) 26 stones (41, 14, D:3) a +0 dagger (41, 39, D:3) a +0 short sword (43, 14, D:3) a +0 mace (45, 3, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Piraplun's Distillery a potion of might (52 gold) a potion of curing (39 gold) a potion of agility (52 gold) a potion of degeneration (13 gold) (0, 0, D:4) 14 stones (3, -3, D:4) a +0 giant spiked club (6, -27, D:4) 24 arrows (13, 3, D:4) 6 poisoned needles (18, -4, D:4) an arrow (20, -10, D:4) 25 stones (20, -4, D:4) a +0 shortbow 11 arrows (21, -24, D:4) a +0 leather armour a +0 flail (21, -17, D:4) a +0 short sword (21, -14, D:4) a +0 spear (22, -25, D:4) a +0 dagger (26, -16, D:4) a +0 ring mail (28, -1, D:4) a +0 club (29, -17, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Mara's Antique Weapon Shoppe a +0 club (28 gold) a +0 falchion (84 gold) a +0 long sword (98 gold) a +4 broad axe of freezing (817 gold) a +0 hunting sling (42 gold) a +0 spear of pain (266 gold) a cursed -2 morningstar (2 gold) the +8 arbalest of the Wasp {elec, rF- rC+ rN+} (1747 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. a +0 club (28 gold) a +0 great sword (182 gold) a +0 short sword (84 gold) [Shop] Akoc's Magic Scroll Emporium a scroll of enchant armour (105 gold) a scroll of amnesia (49 gold) a scroll of summoning (133 gold) a scroll of random uselessness (14 gold) a scroll of immolation (49 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) 2 scrolls of remove curse (84 gold) (0, 0, D:5) 2 tomahawks (16, -35, D:5) a scroll of amnesia (25, -11, D:5) a +0 whip of freezing (25, -9, D:5) a +0 club a +0 whip a +0 robe (29, -25, D:5) 29 arrows (31, 11, D:5) 27 sling bullets (34, -14, D:5) a +0 giant club (44, 10, D:5) 20 arrows (46, 7, D:5) a +0 shortbow 13 arrows (47, -13, D:5) an arrow (48, -14, D:5) 21 bolts (48, 7, D:5) an arrow (49, -12, D:5) a +0 shortbow 18 arrows (49, 7, D:5) an arrow (50, 7, D:5) 2 arrows (50, 13, D:5) 13 stones (52, 7, D:5) an arrow (53, -2, D:5) an arrow (53, 0, D:5) an arrow (53, 1, D:5) an arrow (53, 4, D:5) a +0 shortbow 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 30, D:6) 9 poisoned needles (10, 34, D:6) an arrow (11, -8, D:6) a +0 chain mail (11, 34, D:6) an arrow (12, 33, D:6) an arrow (13, 32, D:6) 2 arrows (14, 31, D:6) an arrow (16, 30, D:6) 12 arrows a +0 shortbow (21, -10, D:6) a +0 giant spiked club a +0 battleaxe a +0 robe (36, 36, D:6) an arrow (37, 23, D:6) a +3 hand axe (37, 37, D:6) an arrow (40, -15, D:6) a +0 spear (40, 36, D:6) a +0 shortbow 17 arrows (41, 19, D:6) a +0 ring mail (46, 39, D:6) a +0 ring mail (47, 14, D:6) a tomahawk (47, 15, D:6) a +0 short sword a +0 leather armour (47, 16, D:6) a +0 scale mail a +0 dagger a +0 scale mail a +0 dagger a tomahawk (48, -8, D:6) a +0 dagger (48, -5, D:6) 17 stones (48, 16, D:6) a +0 dagger a +0 robe (51, -5, D:6) the +5 hunting sling of Ydu Atsa {venom, rElec rF+} It poisons the ammo it fires. It protects you from fire. It insulates you from electricity. (58, -8, D:6) a +0 dagger a +0 robe (60, -12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +3 dire flail a +0 robe (0, 1, D:7) a +0 halberd a +0 robe (1, 0, D:7) a +4 battleaxe (still there?) a cursed +3 flail (still there?) (2, 0, D:7) a cursed +0 great sword (unseen) (3, -1, D:7) a ration (3, 2, D:7) a scroll of random uselessness (6, 6, D:7) a +0 short sword the Ecumenical Temple