George the Dungeon (0, 0, D) a +0 dagger (10, 4, D) the +2 scimitar of Gozag's Condemnation {pain, rF+ Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. (11, 4, D) a +0 hand axe (16, 4, D) 9 large rocks (17, 4, D) a hydra corpse (still there?) a porcupine corpse (still there?) (39, 0, D) 2 scrolls of amnesia (40, 0, D) an uncursed staff of energy (41, 0, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +2 halberd "Hulun" {chop, rF++ Str-2 Dex+5} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+5). It greatly protects you from fire. a +3 war axe of chopping a +2 rapier of distortion (42, 0, D) an arrow (still there?) a +0 helmet (still there?) (43, 0, D) a +0 helmet (44, 0, D) a +1 chain mail (49, 0, D) a +0 shortbow 14 arrows (54, 0, D) a +0 shortbow 25 arrows (55, 0, D) a +0 whip a big kobold corpse (56, 0, D) a +2 scimitar of flaming