George the Dungeon (0, 0, D) a +0 dagger (unseen) (0, 7, D) a +0 giant club (0, 10, D) a +2 ring mail (0, 11, D) a +0 pair of boots (0, 13, D) a +0 war axe (still there?) a +0 war axe (still there?) a +2 scimitar of electrocution (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of venom (still there?) a +2 rapier of venom (still there?) (0, 14, D) an uncursed staff of energy (0, 48, D) a +0 shortbow 15 arrows (0, 54, D) a +0 club