George the Dungeon (0, 6, D) a +0 shortbow 21 arrows (0, 40, D) an uncursed staff of energy (0, 41, D) a +0 falchion (still there?) a +0 falchion (still there?) a +4 quarterstaff of speed (still there?) a +2 halberd of chopping (still there?) a +2 dire flail of protection (still there?) a +3 war axe of freezing (still there?) the +2 rapier of Nemelex Xobeh {venom, rF+ Int+2} (still there?) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. (0, 44, D) a +0 leather armour (0, 47, D) a +0 giant spiked club a +0 giant club (0, 54, D) a +0 flail a cursed -1 giant club a +0 giant club a +0 giant spiked club (4, 10, D) a +2 ring mail (4, 16, D) 3 potions of haste