George the Dungeon (0, 0, D) a +0 giant club a +0 giant club a +0 shortbow 16 arrows a centaur corpse (skeletalised by now) (0, 8, D) a +0 dagger a +0 robe a hound corpse (skeletalised by now) an adder corpse (skeletalised by now) (0, 9, D) a +0 long sword (0, 11, D) a +0 leather armour (0, 12, D) a +0 helmet (0, 13, D) a +0 helmet (0, 14, D) a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of crushing a +1 broad axe of distortion a +2 rapier of draining (0, 15, D) an uncursed staff of energy (0, 48, D) a +0 hand axe a +0 leather armour a +0 club 4 tomahawks a +0 leather armour (0, 54, D) a +0 club (0, 55, D) a tomahawk (4, 34, D) a +0 helmet (4, 37, D) a wolf corpse (4, 38, D) a porcupine corpse a water moccasin corpse a bullfrog corpse (4, 45, D) a box of beasts (4, 46, D) a +0 ring mail