George Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones (1, 1, D:1) 2 stones (2, 2, D:1) a stone (3, 2, D:1) a stone (9, 7, D:1) a +0 scale mail (10, -18, D:1) 15 poisoned needles (11, -24, D:1) a +0 whip (14, -21, D:1) a stone (19, -14, D:1) a +0 dagger a +0 dagger (25, -10, D:1) 10 stones (37, -6, D:1) a +0 short sword (38, -6, D:1) a +0 club (39, -7, D:1) a +0 club (42, -27, D:1) a +0 mace (44, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (5, 12, D:2) a bat corpse (skeletalised by now) (10, -12, D:2) a +0 scale mail (13, -37, D:2) 16 sling bullets (13, -9, D:2) a +5 halberd (14, -7, D:2) a stone (14, -6, D:2) a stone (14, -4, D:2) a +0 short sword 23 stones (19, -13, D:2) a +0 scythe a +0 robe (21, -44, D:2) a +0 spear a gnoll corpse (skeletalised by now) (22, -44, D:2) a cursed -3 whip (23, -29, D:2) a +0 spear a +0 robe (24, -28, D:2) a +0 whip (25, -28, D:2) a +0 spear (25, -27, D:2) a +0 flail a +0 scale mail (26, -26, D:2) a kobold corpse (skeletalised by now) (34, -32, D:2) a +0 mace (35, -36, D:2) a +0 mace (35, -34, D:2) a cursed -3 mace (35, -33, D:2) a +0 mace (36, -37, D:2) a +0 mace (36, -35, D:2) a +0 mace (47, -37, D:2) a +0 club (48, -40, D:2) a +0 club a cursed +0 dagger a +0 animal skin a +0 club a +0 dagger a +0 hunting sling 11 stones (48, -39, D:2) a +0 dagger a cursed -1 club a +0 club (48, -37, D:2) a stone a +0 club a +0 dagger (55, -12, D:2) a +0 dagger (55, 13, D:2) 12 stones