George Level 1 of the Dungeon (0, 0, D:1) a +0 flail (1, 0, D:1) a +0 helmet (7, -23, D:1) 25 stones (9, -20, D:1) a cursed +0 robe (14, -44, D:1) a +0 club (15, -23, D:1) a +0 dagger of pain (16, -7, D:1) a stone (17, -10, D:1) a stone (17, -3, D:1) a +0 club a stone (24, -16, D:1) a +0 leather armour (25, -46, D:1) 14 poisoned needles (26, -1, D:1) 27 stones (27, -16, D:1) 17 stones (28, -11, D:1) a +0 club (35, -31, D:1) a stone (36, -33, D:1) a stone (36, -31, D:1) a stone (37, -35, D:1) a +0 whip (38, -19, D:1) 24 stones (41, -16, D:1) a +0 hand axe (47, -40, D:1) 25 stones Level 2 of the Dungeon (12, 26, D:2) a cursed -3 club (22, 0, D:2) a +0 quarterstaff (22, 28, D:2) 31 stones (23, 2, D:2) 17 stones (34, 10, D:2) a stone (34, 11, D:2) 2 stones (34, 26, D:2) a cursed -3 dagger (34, 33, D:2) 5 stones (35, 12, D:2) an adder skeleton (37, 11, D:2) a cursed -3 dagger a kobold skeleton (38, 34, D:2) 23 stones (39, 18, D:2) a stone a +0 hand axe a +0 ring mail an orc skeleton (41, 21, D:2) a bat skeleton (42, 20, D:2) a +0 dagger a +0 hunting sling 24 stones (44, 20, D:2) a +0 dagger a goblin skeleton (48, 1, D:2) a frilled lizard skeleton (54, 30, D:2) an arrow (55, 30, D:2) 2 arrows