George Level 1 of the Dungeon (0, 0, D:1) 19 stones (6, 39, D:1) a +0 short sword (10, 18, D:1) a +0 ring mail (12, 36, D:1) a +0 dagger (19, 34, D:1) a cursed +0 short sword (25, 0, D:1) a +0 club (27, 38, D:1) a +0 club (32, 5, D:1) a +0 short sword (32, 17, D:1) a +0 club (33, 34, D:1) a +0 club (34, 18, D:1) a cursed -3 club (38, 13, D:1) 11 stones (41, 2, D:1) a +0 club (44, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (10, -4, D:2) a +0 dagger (12, -5, D:2) a +0 great sword (13, 1, D:2) a cursed +0 dagger (17, 9, D:2) a +0 club (22, 9, D:2) a +0 scale mail (34, -19, D:2) a +0 short sword (40, -29, D:2) a +0 scale mail (40, -15, D:2) a +0 spear (41, -3, D:2) a stone (42, -2, D:2) a stone (46, -2, D:2) a +0 dagger (49, -8, D:2) a +0 club Level 3 of the Dungeon (4, -10, D:3) a +0 club (4, 10, D:3) a +0 whip (4, 11, D:3) a +0 mace a +0 scale mail (10, 10, D:3) a stone (11, -9, D:3) 21 bolts (12, -7, D:3) a +0 leather armour (16, -24, D:3) a +0 chain mail a +0 trident (19, 16, D:3) a +0 dagger (21, 18, D:3) a +0 short sword a +0 chain mail (32, -3, D:3) a +0 war axe (45, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (15, -15, D:4) a +0 chain mail (18, -11, D:4) a +0 giant spiked club (24, -14, D:4) 21 stones (31, -11, D:4) a +0 falchion (43, -24, D:4) a +0 dagger a +0 robe (44, -25, D:4) a +0 falchion a +2 flail of protection a +0 leather armour (50, -23, D:4) 14 poisoned needles (52, -14, D:4) 12 poisoned needles (58, -8, D:4) 13 stones Level 5 of the Dungeon (0, 0, D:5) 5 stones (1, -1, D:5) a stone (2, -1, D:5) a stone (3, -1, D:5) 2 stones (3, 21, D:5) a +0 short sword (4, 32, D:5) a +0 whip (7, 4, D:5) 5 tomahawks (7, 12, D:5) 17 stones (17, 14, D:5) 21 bolts (22, 7, D:5) a +0 whip (22, 40, D:5) a +0 giant club (27, -11, D:5) 4 needles of confusion Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour "Ruetz" {Str+4 Dex+3} (3370 gold) It affects your strength (+4). It affects your dexterity (+3). the +1 hunting sling "Killer Bee's Curse" {freeze, SInv} (1890 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. the cursed +3 hand axe of Anlug {vamp, rPois MR++ Int-2 Dex+3} (4270 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-2). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +2 robe of the Buccaneer {-Cast rCorr Int+9 Stlth-} (3380 gold) It affects your intelligence (+9). It prevents spellcasting. It protects you from acid and corrosion. It makes you less stealthy. (5, -17, D:6) a +0 scythe a +0 robe (13, -12, D:6) a +0 war axe (19, 5, D:6) 25 arrows (20, -7, D:6) a +0 hunting sling (24, 14, D:6) 28 sling bullets (33, -10, D:6) a +0 short sword a +0 scale mail (33, 0, D:6) a tomahawk (33, 7, D:6) 23 stones (33, 15, D:6) a tomahawk (33, 16, D:6) 2 tomahawks (34, -11, D:6) a +0 dagger a +0 robe (34, -10, D:6) a +0 whip of holy wrath (34, 10, D:6) a +0 leather armour (35, 19, D:6) a +0 leather armour (36, -27, D:6) a +0 robe (37, -1, D:6) a +0 club a +0 flail (38, -1, D:6) a +0 war axe 2 tomahawks (43, 3, D:6) a +0 club (45, 5, D:6) an arrow (46, 8, D:6) an arrow (47, 10, D:6) a +0 giant club a +0 shortbow 7 arrows (53, -26, D:6) a cursed -2 giant spiked club Level 7 of the Dungeon (10, 11, D:7) 22 sling bullets (12, 24, D:7) a +0 giant club (18, 29, D:7) a +0 dagger (22, 8, D:7) 28 stones (40, 4, D:7) 19 arrows (49, 45, D:7) a +0 hand axe a +0 animal skin (61, -3, D:7) a +0 flail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (4, -17, D:8) a +0 chain mail (6, -19, D:8) a +2 whip of flaming a +0 robe of fire resistance (11, -8, D:8) 13 sling bullets (12, -11, D:8) a +0 mace a +0 ring mail (13, -2, D:8) a +0 spear (13, 1, D:8) a +0 leather armour (20, 4, D:8) 18 sling bullets (26, 2, D:8) a -1 spear a cursed +0 animal skin (32, 7, D:8) a cursed +0 leather armour (34, 7, D:8) 13 stones (42, 8, D:8) an arrow (43, 7, D:8) an arrow (44, -15, D:8) a cursed -1 dagger (45, 7, D:8) a +0 shortbow 21 arrows Level 9 of the Dungeon (8, -16, D:9) a yak corpse (skeletalised by now) (8, -14, D:9) a yak corpse (skeletalised by now) (8, 7, D:9) 15 poisoned needles (9, -15, D:9) 17 poisoned needles a +0 robe (12, -4, D:9) a potion of magic 4 potions of lignification 2 potions of ambrosia 2 potions of brilliance (15, 14, D:9) a +0 dagger (17, 6, D:9) a +0 scale mail (18, 13, D:9) 16 arrows (25, -8, D:9) a +0 chain mail (25, 21, D:9) a +0 trident (27, 11, D:9) a sling bullet (28, 13, D:9) a +0 quarterstaff a +3 hunting sling of freezing 26 sling bullets a +0 leather armour (31, -8, D:9) a +0 ring mail (32, 18, D:9) 3 javelins Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (4, -5, D:10) 2 curare-tipped needles (4, -4, D:10) a curare-tipped needle (5, 5, D:10) the cursed +0 plate armour of Miati {-Cast rF+ Int+6} It affects your intelligence (+6). It protects you from fire. It prevents spellcasting. It has a curse placed upon it. (6, 0, D:10) a +0 club a +0 short sword a kobold corpse (7, -4, D:10) a +0 giant spiked club a +0 giant club a two-headed ogre corpse a bullfrog corpse (8, -3, D:10) 2 curare-tipped needles (17, 1, D:10) a +0 ring mail the Ecumenical Temple