George Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -10, D:1) a +0 dagger (10, -3, D:1) a +0 club (10, 7, D:1) a +0 ring mail (11, 10, D:1) a kobold corpse (skeletalised by now) (14, 4, D:1) a +0 robe (28, 12, D:1) 27 sling bullets (36, -11, D:1) a +0 short sword 5 stones (46, -20, D:1) a +0 club (63, -14, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a cursed -3 dagger (6, 11, D:2) an arrow (6, 12, D:2) an arrow (6, 13, D:2) an arrow (6, 14, D:2) 2 arrows (6, 25, D:2) a +0 whip (10, 8, D:2) a +0 hand axe (25, 18, D:2) 22 stones (29, 25, D:2) an adder corpse (skeletalised by now) (32, 20, D:2) an adder corpse (skeletalised by now) (34, 13, D:2) a +0 dagger a kobold corpse (37, 0, D:2) 19 arrows (42, 1, D:2) a +0 dagger (50, 2, D:2) a +0 club a frilled lizard corpse a hobgoblin corpse (53, -3, D:2) 15 stones (61, 1, D:2) 24 stones