George Level 1 of the Dungeon (1, 1, D:1) 14 bolts (6, 2, D:1) 14 bolts (8, -19, D:1) 26 bolts (12, 15, D:1) a +0 club 25 bolts (17, -6, D:1) a +0 dagger (21, 22, D:1) 20 stones (29, -6, D:1) a +0 club (34, 10, D:1) a +0 mace (37, 8, D:1) 24 bolts (55, -6, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (9, -40, D:2) a +0 whip (14, -40, D:2) a stone (15, -40, D:2) 2 stones (25, -20, D:2) a +0 club (32, -8, D:2) 11 stones (41, -45, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 8, D:3) a +0 short sword