Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 56 George the Skirmisher (level 3, -8/29 HPs) Began as a Mummy Monk on June 15, 2018. Mangled by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (2287 turns). George the Skirmisher (Mummy Monk) Turns: 2287, Time: 00:02:09 Health: -8/29 AC: 2 Str: 15 XL: 3 Next: 71% Magic: 3/3 EV: 13 Int: 9 God: Gold: 106 SH: 0 Dex: 14 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn d - -2 ring of slaying (curse) MPRegen 0.08/turn (no ring) @: confused A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) c - a +0 dagger of venom Armour b - a +0 robe (worn) Jewellery d - a cursed -2 ring of slaying (left hand) f - an uncursed amulet of faith {unknown} Scrolls e - a scroll of fog {unknown} Skills: + Level 3.4 Fighting * Level 3.2 Long Blades + Level 2.9 Dodging - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You're too confused to move! You bump into the rock wall. Sigmund screams, "Don't try to resist!" You're too confused to move! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. You hear some strange, mumbled words. You are confused. There is an open door here. You're too confused to move! Something hits you but does no damage. You're too confused to move! You bump into the rock wall. Something hits you! You die... ######.#.......# .# .............# #. ##.....###.# #.#### ##....# #....## ##.#.# #.....# #.#.# #..<..# #{#.. #####.....# ##'#### .........######.@.## ###.........##.....## # #.##..###.#.......## ###.#...###..........# ...(.................+ ###.#...###...(.....># # #.##..###.#.......## ###.........##.....## ..†.....#######...## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A worm (D:2) 5 dart slugs A leopard gecko (D:1) 5 bats (D:1) A giant cockroach (D:1) 3 goblins 3 hobgoblins 2 jackals (D:1) 3 frilled lizards 3 kobolds 8 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | George the Mummy Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 81 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 600 | D:1 | HP: 1/24 [gnoll/enchanted whip (5)] 611 | D:1 | Reached XP level 3. HP: 3/29 MP: 3/3 2254 | D:2 | Noticed Sigmund 2287 | D:2 | Mangled by Sigmund Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers D:2: hangedman_decor_peaks_small, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.2 Fighting | | 3.4 Dodging | | 2.9 Stealth | | 1.5 Action || total -------------------------++------- Melee: Falchion || 124 Stab: Sleeping || 6 Armor: Robe || 16 Dodge: Dodged || 75 Rpst.: Falchion || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 81 | 0.0 | 0 | 36 | 0.0 | 2287 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 62 | 0.0 | 0 | 27 | 0.0 | 1810 D:2 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 477 +---------+---------+-------+---------+---------+-------+---------