George Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (3, -11, D:1) a +0 club (5, -2, D:1) a +0 dagger (5, 9, D:1) a +0 club (8, 8, D:1) a +0 leather armour (9, -32, D:1) 22 arrows (11, -12, D:1) a +0 club (17, 16, D:1) a +0 robe (26, -4, D:1) a +0 club (34, -10, D:1) a cursed -2 ring mail (36, -11, D:1) a +0 club (37, -10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (3, -9, D:2) a +0 short sword (4, -2, D:2) 15 arrows (6, 19, D:2) a +0 ring mail (13, 19, D:2) 23 stones (15, -4, D:2) 21 stones (15, 32, D:2) a +0 dagger (27, 28, D:2) a cursed -3 short sword (31, 31, D:2) 22 sling bullets (37, 22, D:2) 16 poisoned needles (37, 28, D:2) a +0 whip (47, 10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (0, 26, D:3) a bat corpse (3, 7, D:3) a giant cockroach corpse a bat corpse (3, 8, D:3) a hobgoblin corpse (6, 6, D:3) a +0 long sword (9, -7, D:3) a +0 hunting sling (20, -4, D:3) a +0 short sword (unseen) (20, 28, D:3) a +0 club (28, 10, D:3) 18 stones (32, 12, D:3) a +0 club