George Level 1 of the Dungeon (0, 0, D:1) 24 bolts (9, -35, D:1) a +0 ring mail (10, -23, D:1) a +0 dagger (14, -25, D:1) a +0 dagger (19, -8, D:1) a +0 leather armour (23, -9, D:1) a +0 ring mail (58, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of agility (5, -6, D:2) a potion of cancellation (7, -7, D:2) 11 gold pieces (8, -20, D:2) a scroll of teleportation (8, 0, D:2) a +0 leather armour (still there?) a +0 club (still there?) (9, -23, D:2) a +0 mace (9, -2, D:2) a +0 dagger (9, -1, D:2) a +0 club (unseen) (9, 0, D:2) a +0 scale mail (12, -29, D:2) a scroll of remove curse (12, -27, D:2) a stone (13, -28, D:2) a stone (13, -21, D:2) a +0 leather armour (13, -4, D:2) a leopard gecko corpse (13, -2, D:2) a +0 dagger a goblin corpse (15, -30, D:2) a stone (16, -31, D:2) a stone 7 gold pieces (16, -26, D:2) a scroll of fear (29, -21, D:2) a +0 club (31, -32, D:2) 26 stones (32, -5, D:2) a +0 club (32, -4, D:2) a +0 giant spiked club a +0 whip an ogre corpse (34, -5, D:2) 4 stones a +0 dagger a ball python corpse (skeletalised by now) (36, -23, D:2) a +0 club