George Level 1 of the Dungeon (0, 0, D:1) 9 sling bullets (5, -8, D:1) a +0 club a +0 club (6, 10, D:1) 18 stones (15, 7, D:1) a +0 scale mail (16, -34, D:1) a stone (20, -34, D:1) a +0 dagger (30, 7, D:1) a +0 helmet (41, -30, D:1) a +0 club (44, -27, D:1) 19 stones (48, 3, D:1) 15 sling bullets (50, -15, D:1) a +0 club (51, -8, D:1) 17 stones (54, -29, D:1) a +0 hand axe Level 2 of the Dungeon (2, -10, D:2) 25 stones (5, -2, D:2) a +0 club (12, 19, D:2) 15 bolts (14, 29, D:2) 24 stones (22, -1, D:2) a +0 dagger (23, 26, D:2) a +0 whip (29, 3, D:2) 16 poisoned needles (31, 7, D:2) a +0 dagger 2 stones (31, 8, D:2) a +0 dagger (31, 22, D:2) a +0 dagger (32, 0, D:2) a stone (32, 1, D:2) a stone (32, 3, D:2) a stone (32, 7, D:2) a +0 hand axe (32, 9, D:2) a +0 club (32, 21, D:2) a +0 hand axe (33, -1, D:2) a stone (34, 20, D:2) a +0 dagger (35, 17, D:2) 20 arrows (36, 19, D:2) 7 javelins (37, -10, D:2) a +0 chain mail (39, 8, D:2) 27 bolts Level 3 of the Dungeon (1, -5, D:3) 35 arrows (13, 28, D:3) a +0 leather armour (14, 8, D:3) 17 arrows (18, 35, D:3) a +0 spear (25, 5, D:3) a potion of brilliance 2 potions of degeneration (27, 17, D:3) a +0 dagger (27, 29, D:3) a +0 whip (29, -3, D:3) 23 stones (29, 33, D:3) a +0 hunting sling (33, 9, D:3) a +0 scale mail (33, 29, D:3) a +0 whip (34, 15, D:3) a stone (39, 16, D:3) a +0 club a +0 hunting sling 19 stones (50, 28, D:3) a +0 short sword (56, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, -18, D:4) a +0 flail 2 potions of invisibility (8, -18, D:4) a +0 spear (9, -18, D:4) a +0 spear (10, -18, D:4) a +0 whip (10, -2, D:4) a +0 whip a +0 leather armour (10, 2, D:4) 29 stones (14, -23, D:4) a +0 scale mail (23, 9, D:4) a +0 blowgun (27, 5, D:4) 15 sling bullets (28, -9, D:4) the +3 leather armour "Hadd" {*Slow rN++ rCorr MP+9} It greatly protects you from negative energy. It affects your magic capacity (+9). It protects you from acid and corrosion. It may slow you when you take damage. (43, 0, D:4) 27 sling bullets (43, 18, D:4) 2 javelins (45, 8, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -24, D:5) a +0 rapier (15, -31, D:5) the ring of Cuuwkem {rPois rF- MR+ Str+3 Dex-2} [ring of dexterity] It affects your strength (+3). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. (15, -26, D:5) 16 stones (15, -13, D:5) a +0 scale mail (18, -8, D:5) 16 sling bullets (21, -12, D:5) a +0 giant club (22, -40, D:5) a +0 hand axe a +0 dagger a +0 robe (22, -39, D:5) a +0 short sword (23, -37, D:5) a scroll of random uselessness (25, -28, D:5) a +0 club (26, -26, D:5) a potion of brilliance (27, -26, D:5) a +0 halberd (62, -35, D:5) 26 sling bullets (62, -33, D:5) an uncursed staff of cold (63, -39, D:5) the cursed +1 quarterstaff of the Old World {flame, *Corrode rF+ rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (63, -13, D:5) a +0 club a +0 club a +0 scale mail (64, -14, D:5) a tomahawk (65, -15, D:5) a tomahawk (65, -14, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (10, 15, D:6) a +0 long sword a cursed +1 morningstar of pain a cursed +0 robe (11, 14, D:6) a cursed +2 spear a +0 robe (12, 14, D:6) a +0 battleaxe a cursed +0 robe a +0 dagger a +0 robe (15, -2, D:6) a +0 scale mail (21, 15, D:6) a +0 falchion a +0 leather armour (21, 18, D:6) a scroll of random uselessness a +0 robe a +3 battleaxe a +0 robe a +0 war axe (22, 15, D:6) a +0 mace a +0 halberd 8 tomahawks of returning a +0 plate armour (22, 19, D:6) a +0 robe a +0 morningstar (23, 1, D:6) a +0 short sword a +0 scale mail (26, 2, D:6) a +0 dagger (31, 20, D:6) a +0 robe (36, 8, D:6) a +0 dagger (37, 19, D:6) a +0 trident a +0 plate armour (38, 19, D:6) a +0 dagger a +0 robe (38, 20, D:6) 2 tomahawks (39, 18, D:6) a +0 robe (39, 20, D:6) a +0 dagger (39, 21, D:6) a +0 whip a +0 scale mail a +0 club (40, 17, D:6) a +0 chain mail a +0 short sword Level 7 of the Dungeon [Shop] Ummul's General Store a potion of degeneration (13 gold) a phantom mirror (390 gold) an uncursed amulet of the acrobat (390 gold) a +3 chain mail of cold resistance (344 gold) a wand of paralysis (19) (273 gold) a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) the +4 hand crossbow "Juodenedgh" {penet, Str+3 Int+7} (737 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). It affects your intelligence (+7). (0, 0, D:7) an adder corpse (skeletalised by now) (3, -2, D:7) a wand of clouds (7) (18, -3, D:7) a +0 shortbow 3 arrows (18, 6, D:7) a +1 whip of freezing a +0 robe 2 potions of degeneration a cursed +0 animal skin (19, -1, D:7) 2 arrows a +0 dagger a +0 robe a +0 rapier of freezing a +0 leather armour (19, 0, D:7) 2 arrows (20, 2, D:7) 2 arrows (20, 34, D:7) 13 stones (22, 4, D:7) 13 stones (24, 35, D:7) a +0 flail (25, 35, D:7) a +0 club (25, 36, D:7) a +0 dagger of holy wrath a +0 scale mail (32, 2, D:7) a +0 falchion (34, -9, D:7) 19 stones (35, 8, D:7) a +0 dagger (35, 42, D:7) a +0 chain mail (38, 32, D:7) 2 large rocks (47, 2, D:7) a +0 trident (48, 1, D:7) a +0 leather armour a +0 whip a +0 ring mail a +0 battleaxe a +0 chain mail (50, -10, D:7) an arrow (50, 32, D:7) an uncursed ring of stealth (51, -12, D:7) a +0 shortbow 17 arrows (51, 35, D:7) a wand of clouds (7) Level 8 of the Dungeon (0, 0, D:8) 18 stones (0, 5, D:8) a +0 quarterstaff (4, 4, D:8) a worker ant corpse (7, 4, D:8) a +0 spear (7, 18, D:8) 25 stones (7, 22, D:8) a +0 club (8, 6, D:8) a giant cockroach corpse (11, 20, D:8) a +0 long sword (12, 24, D:8) a potion of curing (18, 25, D:8) 10 gold pieces (19, 5, D:8) a +1 flail of crushing (19, 26, D:8) a porcupine corpse (23, 5, D:8) a hornet corpse a soldier ant corpse (23, 18, D:8) a +0 leather armour (25, 10, D:8) a +0 giant club an ogre skeleton the Ecumenical Temple